DFS — 實戰題解
範圍 — dfs.md 的題解檔案庫:核心模板涵蓋的每道 DFS 題目各一份標準解法,外加整個 DFS 題庫依模式與難度的索引。 另見 — 母表:dfs.md — 十個核心模板和模式選擇流程圖,技巧本身在那裡講;dfs_advanced.md — 冷門/困難的 DFS 模板與範例。 鄰近的表:tree.md、tree2.md 和 bst.md 才是這裡重複出現的多數樹題的正主;bfs.md — 同樣幾道網格題的廣度優先解法;backtrack.md、union_find.md — 註解裡提到的替代引擎。
LeetCode 題目清單
總覽
這份檔案裝的是 DFS 解法的長尾。它本身不教任何東西 —— 每一條都是 dfs.md 某個模板的實例,為什麼在那邊。用它來對照解法、比較同一段遞迴的兩種寫法,或是從最下面的依模式分類的題目索引挑下一題。
關鍵性質
- 每題每種語言一份標準解法。 只有在上方的註解說明「第二份跟第一份到底教了什麼不一樣的東西」時,才會出現第二段程式碼。
- 複雜度:依模板而定 —— 見 dfs.md 的模板比較表。
- 模板已經解掉的題目(LC 200 flood fill、LC 694 簽章、LC 1254 兩趟掃描、 LC 1219 回溯、LC 399 比值查詢)這裡不會重複 —— 它們直接寫在 dfs.md 裡。
LC 範例
0) 基本操作
幾段小而完整的遞迴,值得練到能默寫。
0-1) DFS 走訪寫法(先動作,再靠比較往下遞迴)
# python
# DFS traversal form: act on the node, then recurse by comparison.
# NOTE: comparing target against root.val to pick a side only works on a BST --
# on a general binary tree you must recurse into BOTH children.
def dfs(root, target):
# base case: a missing child ends the walk. Without it root.val raises AttributeError.
if not root:
return
if root.val == target:
pass # do sth
if root.val < target:
dfs(root.left, target)
pass # do sth
if root.val > target:
dfs(root.right, target)
pass # do sth
0-2) 把二元樹每個 node.value 都加 1?
# Example) Add 1 to all node.value in Binary tree?
def dfs(root):
if not root:
return
root.val += 1
dfs(root.left)
dfs(root.right)
0-3) 檢查兩棵二元樹是否相同
# Example) check if 2 Binary tree are the same ?
def dfs(root1, root2):
if root1 == root2 == None:
return True
if root1 is not None and root2 is None:
return False
if root1 is None and root2 is not None:
return False
else:
if root1.val != root2.val:
return False
return dfs(root1.left, root2.left) \
and dfs(root1.right, root2.right)
0-4) 檢查某個值是否存在於 BST
# Example) check if a value exist in the BST
def dfs(root, value):
if not root:
return False
if root.val == value:
return True
return dfs(root.left, value) or dfs(root.right, value)
# optimized : BST prpoerty : root.right > root.val > root.left
def dfs(root, value):
if not root:
return False
if root.val == value:
return True
if root.val > value:
return dfs(root.left, value)
if root.val < value:
return dfs(root.right, value)
0-5) 取得子樹的總和
# get sum of sub tree
# LC 508 Most Frequent Subtree Sum
# NOTE: `res` must exist before the first call -- pass it in rather than relying
# on a module-level name, or the recursion raises NameError.
def get_sum(root, res):
if not root:
return 0
### NOTE THIS !!!
# -> we need to do get_sum(root.left), get_sum(root.right) on the same time
s = get_sum(root.left, res) + root.val + get_sum(root.right, res)
res.append(s)
return s
# caller
res = []
get_sum(root, res)
0-6) 取得樹中每個節點的 累加總和
# LC 663 Equal Tree Partition
# LC 508 Most Frequent Subtree Sum
seen = []
def _sum(root):
if not root:
return 0
seen.append( root.val + _sum(root.left) + _sum(root.right) )
0-7) 把 BST 轉成 Greater Tree
# Convert BST to Greater Tree
# LC 538
# NOTE: `_sum` is read AND written, so it must be declared global -- without the
# declaration `_sum += root.val` makes it local and raises UnboundLocalError.
# The base case is what stops the walk at a missing child.
_sum = 0
def dfs(root):
global _sum
if not root:
return
dfs(root.right)
_sum += root.val
root.val = _sum
dfs(root.left)
0-8) Serialize and Deserialize Binary Tree
Python 版本:見下方 2-20) LC 297。
// java
// LC 297
public class Codec{
public String serialize(TreeNode root) {
/** NOTE !!!
*
* if root == null, return "#"
*/
if (root == null){
return "#";
}
/** NOTE !!! return result via pre-order, split with "," */
return root.val + "," + serialize(root.left) + "," + serialize(root.right);
}
public TreeNode deserialize(String data) {
/** NOTE !!!
*
* 1) init queue and append serialize output
* 2) even use queue, but helper func still using DFS
*/
Queue<String> queue = new LinkedList<>(Arrays.asList(data.split(",")));
return helper(queue);
}
private TreeNode helper(Queue<String> queue) {
// get val from queue first
String s = queue.poll();
if (s.equals("#")){
return null;
}
/** NOTE !!! init current node */
TreeNode root = new TreeNode(Integer.valueOf(s));
/** NOTE !!!
*
* since serialize is "pre-order",
* deserialize we use "pre-order" as well
* e.g. root -> left sub tree -> right sub tree
* -> so we get sub tree via below :
*
* root.left = helper(queue);
* root.right = helper(queue);
*
*/
root.left = helper(queue);
root.right = helper(queue);
/** NOTE !!! don't forget to return final deserialize result */
return root;
}
}
0-9) Serialize and Deserialize BST
# LC 449. Serialize and Deserialize BST
# please check below 2) LC Example
# NOTE : there is also a bfs approach
# V1'
# IDEA : BST property
# https://leetcode.com/problems/serialize-and-deserialize-bst/discuss/212043/Python-solution
class Codec:
def serialize(self, root):
"""Encodes a tree to a single string.
:type root: TreeNode
:rtype: str
"""
def dfs(root):
if not root:
return
res.append(str(root.val) + ",")
dfs(root.left)
dfs(root.right)
res = []
dfs(root)
return "".join(res)
def deserialize(self, data):
"""Decodes your encoded data to tree.
:type data: str
:rtype: TreeNode
"""
lst = data.split(",")
lst.pop()
stack = []
head = None
for n in lst:
n = int(n)
if not head:
head = TreeNode(n)
stack.append(head)
else:
node = TreeNode(n)
if n < stack[-1].val:
stack[-1].left = node
else:
while stack and stack[-1].val < n:
u = stack.pop()
u.right = node
stack.append(node)
return head
0-10) 找節點之間的最長距離
// java
// LC 543 Diameter of Binary Tree
// V1
// IDEA : DFS
// https://leetcode.com/problems/diameter-of-binary-tree/editorial/
int diameter;
public int diameterOfBinaryTree_2(TreeNode root) {
diameter = 0;
longestPath(root);
return diameter;
}
private int longestPath(TreeNode node){
if(node == null) return 0;
// recursively find the longest path in
// both left child and right child
int leftPath = longestPath(node.left);
int rightPath = longestPath(node.right);
// update the diameter if left_path plus right_path is larger
diameter = Math.max(diameter, leftPath + rightPath);
// return the longest one between left_path and right_path;
// remember to add 1 for the path connecting the node and its parent
return Math.max(leftPath, rightPath) + 1;
}
0-11) 把節點的值和路徑比較
// java
// LC 1448
private void dfsCheckGoodNode(TreeNode node, int maxSoFar) {
if (node == null)
return;
// Check if the current node is good
if (node.val >= maxSoFar) {
res++;
maxSoFar = node.val; // Update max value seen so far
}
// Recur for left and right children
dfsCheckGoodNode(node.left, maxSoFar);
dfsCheckGoodNode(node.right, maxSoFar);
}
0-12) 用 visited 集合做網格 DFS
def grid_dfs(grid, x, y, visited):
if x < 0 or x >= len(grid) or y < 0 or y >= len(grid[0]):
return
if (x, y) in visited or grid[x][y] == 0:
return
visited.add((x, y))
# 4-directional movement
directions = [(0, 1), (1, 0), (0, -1), (-1, 0)]
for dx, dy in directions:
grid_dfs(grid, x + dx, y + dy, visited)
0-13) 閉包:在巢狀的 dfs 裡讀取外層作用域的變數
# we don't need to declare y,z in func, but we can use them in the func directly
# and can get the returned value as well, this trick is being used a lot in the dfs
def test():
def func(x):
print ("x = " + str(x) + " y = " + str(y))
for i in range(3):
z.append(i)
x = 0
y = 100
z = []
func(x)
# NOTE: `z` is local to test(), so it has to be returned -- reading it at module
# scope raises NameError. That is the point: the closure can *see* z, but
# the caller cannot.
return z
print(test()) # [0, 1, 2]
2-1) Validate Binary Search Tree — LC 98
# 098 Validate Binary Search Tree
### NOTE : there is also bfs solution
# https://github.com/yennanliu/CS_basics/blob/master/leetcode_python/Recursion/validate-binary-search-tree.py
class Solution(object):
def isValidBST(self, root):
return self.valid(root, float('-inf'), float('inf'))
def valid(self, root, min_, max_):
if not root: return True
if root.val >= max_ or root.val <= min_:
return False
return self.valid(root.left, min_, root.val) and self.valid(root.right, root.val, max_)
2-2) Insert into a Binary Search Tree — LC 701
// java
// LC 701
public TreeNode insertIntoBST_0_1(TreeNode root, int val) {
if (root == null) {
return new TreeNode(val);
}
/**
* NOTE !!!
*
* via below, we can still `MODIFY root value`,
* even it's not declared as a global variable
*
* -> e.g. we have root as input,
* within `insertNodeHelper` method,
* we append `new sub tree` to root as its left, right sub tree
*
*/
insertNodeHelper(root, val); // helper modifies the tree in-place
return root;
}
public void insertNodeHelper(TreeNode root, int val) {
if (val < root.val) {
if (root.left == null) {
root.left = new TreeNode(val);
} else {
/** NOTE !!!
*
* no need to return val,
* since we `append sub tree` to root directly
* in the method (e.g. root.left == ..., root.right = ...)
*/
insertNodeHelper(root.left, val);
}
} else {
if (root.right == null) {
root.right = new TreeNode(val);
} else {
insertNodeHelper(root.right, val);
}
}
}
# python
# 701 Insert into a Binary Search Tree
class Solution(object):
def insertIntoBST(self, root, val):
"""
NOTE !!!
1) we ALWAYS do op first, then do recursive
-> e.g.
...
if not root:
return TreeNode(val)
if root.val < val:
root.right = self.insertIntoBST(root.right, val)
...
"""
if not root:
return TreeNode(val)
if root.val < val:
root.right = self.insertIntoBST(root.right, val)
elif root.val > val:
root.left = self.insertIntoBST(root.left, val)
return root
2-3) Delete Node in a BST — LC 450
# 450 Delete Node in a BST
# V0
# IDEA : RECURSION + BST PROPERTY
#### 2 CASES :
# -> CASE 1 : root.val == key and NO right subtree
# -> swap root and root.left, return root.left
# -> CASE 2 : root.val == key and THERE IS right subtree
# -> 1) go to 1st RIGHT sub tree
# -> 2) iterate to deepest LEFT subtree
# -> 3) swap root and `deepest LEFT subtree` then return root
class Solution(object):
def deleteNode(self, root, key):
if not root: return None
if root.val == key:
# case 1 : NO right subtree
if not root.right:
left = root.left
return left
# case 2 : THERE IS right subtree
else:
### NOTE : find min in "right" sub-tree
# -> because BST property, we ONLY go to 1st right tree (make sure we find the min of right sub-tree)
# -> then go to deepest left sub-tree
right = root.right
while right.left:
right = right.left
### NOTE : we need to swap root, right ON THE SAME TIME
root.val, right.val = right.val, root.val
root.left = self.deleteNode(root.left, key)
root.right = self.deleteNode(root.right, key)
return root
// java
// LC 450
// V0
// IDEA: DFS + BST property
/**
*
* (when found a node to delete)
*
* // Case 1: No children
*
* // Case 2: One child
*
* // Case 3: Two children
*
*/
/**
*
* Summary of Deletion Strategy:
*
*
* | Case | Description | What Happens |
* |--------------|--------------------|-----------------------------------------------|
* | Leaf | No children | Return `null` |
* | One Child | One child | Replace node with its child |
* | Two Children | Both children | Replace with in-order successor, then delete the successor |
*
*
* `in-order successor`: Left → root → Right
*/
public TreeNode deleteNode(TreeNode root, int key) {
return deleteNodeHelper_0(root, key);
}
private TreeNode deleteNodeHelper_0(TreeNode root, int key) {
if (root == null) {
return null;
}
/**
* CASE 1) NOT found a node to delete
*/
if (key < root.val) {
// search in left subtree
/**
* NOTE !!!
*
* we assign `left sub tree` as res from deleteNodeHelper_0(root.left, key)
*
* -> NOT return `deleteNodeHelper_0(root.left, key)`
* as res directly, since it deleteNodeHelper_0
* could NOT be a null val, we need it to assign root.left,
* so we can keep `whole BST info`
*/
root.left = deleteNodeHelper_0(root.left, key);
} else if (key > root.val) {
// search in right subtree
/**
* NOTE !!!
*
* we assign `right sub tree` as res from deleteNodeHelper_0(root.right, key)
*/
root.right = deleteNodeHelper_0(root.right, key);
}
/**
* CASE 2) Found a node to delete
*/
else {
// Case 1: No left child
if (root.left == null) {
return root.right;
}
// Case 2: No right child
if (root.right == null) {
return root.left;
}
/**
* NOTE !!!! below
*
* step 1) find `min` val (`sub right tree`)
* step 2) set root val as min val
* step 3) delete the `min` val node from sub right tree
* - `recursively` call `deleteNodeHelper`
*
*/
// Case 3: Two children → find inorder successor
/**
* NOTE !!!
*
* we need to find a `min` tree from `sub right tree`
* as a node to `swap` with current node.
*
* Reason:
* since it is a BST, so `left < root < right`.
* so after swapping `min` from sub right tree.
* with current node
* -> the tree `remains` BST.
* we DON'T have to do any further modification.
*
*/
TreeNode minNode = findMin_0(root.right);
root.val = minNode.val; // copy value
root.right = deleteNodeHelper_0(root.right, minNode.val); // delete successor
}
return root;
}
private TreeNode findMin_0(TreeNode node) {
while (node.left != null) {
node = node.left;
}
return node;
}
2-4) Find Duplicate Subtrees — LC 652
# LC 652 Find Duplicate Subtrees
# python
m = collections.defaultdict(int) # { subtree_signature : count }
def dfs(root, m, res):
if not root:
return "#" # null marker -> makes signature unambiguous
### NOTE : serialize CURRENT subtree (post-order) -> use signature as hash key
# str(root.val) avoids int+str TypeError; "#" + commas avoid ambiguity (e.g. 1,12 vs 11,2)
path = str(root.val) + "," + dfs(root.left, m, res) + "," + dfs(root.right, m, res)
if m[path] == 1: # seen exactly once before -> this is the 2nd time -> duplicate
res.append(root) # collect the ROOT NODE (not the path string)
m[path] += 1
return path # return signature so PARENT can build its own signature
深入探討 —— 子樹簽章 + 雜湊表,這不是路徑題 Priority 4 of 5 — High value — a gap here costs you rounds
「我覺得這是一題樹的路徑問題?」—— 不是。路徑題(LC 112 / 113 / 257) 追蹤的是一條 root → leaf 的節點線。LC 652 問的則是兩棵完整子樹 結構上是否一模一樣。訣竅是給每棵子樹一個標準簽章, 再用雜湊表數每個簽章出現幾次。它屬於 dfs.md 模板 8 —— 路徑簽章/形狀編碼 —— 也就是「相異島嶼」在樹上的對應版本。
1) 核心想法
- 後序序列化:一棵子樹可以被
val + signature(left) + signature(right)完整描述。 子節點必須先編碼,父節點才編碼 → 後序 DFS(由下而上)。 - 雜湊表計數:相同的子樹會產生相同的簽章字串。 每個簽章各記一個計數器;第一次數到 2 的時候,那棵子樹就是重複的。
- 加進
root,而且只加一次:在簽章第二次出現時才收集節點 (在遞增前用if count == 1,或在遞增後用if count == 2),這樣每種重複子樹 都只回報一次 —— 就算它出現 3 次以上也一樣。
2) 模式/辨識
| 訊號 | 它在告訴你什麼 |
|---|---|
| 「重複/完全相同的子樹」、「結構和值都一樣」 | 序列化 + 雜湊表 |
| 要比較的是整棵子樹,不是單一條 root→leaf 線 | 這不是路徑題 |
| 答案是由子節點往上組出來的 | 後序 DFS |
需要分隔符(,)+ null 標記(#) |
避免簽章有歧義 |
Encoding rules (why each piece matters):
"#" -> null child (distinguishes shapes: a node w/ 1 child vs 2)
"," -> field delimiter (so vals "1,12" never collide with "11,2")
post-order -> children serialized first, parent reuses their result
Complexity: O(n) nodes, but each signature is O(n) long -> O(n^2) time / space worst case.
(Use an int-id map instead of raw strings to get true O(n) — see V2 in the .py file.)
3) 相似 LC
| LC | 題目 | 關聯 |
|---|---|---|
| 652 | Find Duplicate Subtrees | 本題 —— 子樹簽章 + 計數 |
| 694 | Number of Distinct Islands | 網格版本 —— 把形狀編碼,用 set 去重 |
| 449 | Serialize / Deserialize BST | 同樣的序列化想法,編碼→解碼 |
| 297 | Serialize / Deserialize Binary Tree | 標準的(前序/後序 + #)編碼 |
| 572 | Subtree of Another Tree | 比對單一子樹(也可以用簽章比較) |
| 508 | Most Frequent Subtree Sum | 由下而上的子樹彙總 + 雜湊表計數 |
| 1948 | Delete Duplicate Folders in System | 652 的一般化 —— 把子樹序列化、標出重複的 |
2-5) Trim a BST — LC 669
# python
# 669 Trim a Binary Search Tree
class Solution:
def trimBST(self, root, L, R):
if not root:
return
# NOTICE HERE
# SINCE IT'S BST
# SO if root.val < L, THE root.right MUST LARGER THAN L
# SO USE self.trimBST(root.right, L, R) TO FIND THE NEXT "VALIDATE" ROOT AFTER TRIM
# THE REASON USE self.trimBST(root.right, L, R) IS THAT MAYBE NEXT ROOT IS TRIMMED AS WELL, SO KEEP FINDING VIA RECURSION
if root.val < L:
return self.trimBST(root.right, L, R)
# NOTICE HERE
# SINCE IT'S BST
# SO if root.val > R, THE root.left MUST SMALLER THAN R
# SO USE self.trimBST(root.left, L, R) TO FIND THE NEXT "VALIDATE" ROOT AFTER TRIM
if root.val > R:
return self.trimBST(root.left, L, R)
root.left = self.trimBST(root.left, L, R)
root.right = self.trimBST(root.right, L, R)
return root
2-6) Maximum Width of Binary Tree — LC 662
# 662 Maximum Width of Binary Tree
class Solution(object):
def widthOfBinaryTree(self, root):
self.ans = 0
left = {}
def dfs(node, depth = 0, pos = 0):
if node:
left.setdefault(depth, pos)
self.ans = max(self.ans, pos - left[depth] + 1)
dfs(node.left, depth + 1, pos * 2)
dfs(node.right, depth + 1, pos * 2 + 1)
dfs(root)
return self.ans
2-7) Equal Tree Partition — LC 663
# 663 Equal Tree Partition
# V0
# IDEA : DFS + cache
class Solution(object):
def checkEqualTree(self, root):
seen = []
def sum_(node):
if not node: return 0
seen.append(sum_(node.left) + sum_(node.right) + node.val)
return seen[-1]
sum_(root)
#print ("seen = " + str(seen))
return seen[-1] / 2.0 in seen[:-1]
2-8) Split BST — LC 776
# 776 Split BST
# V0
# IDEA : BST properties (left < root < right) + recursion
# https://blog.csdn.net/magicbean2/article/details/79679927
# https://www.itdaan.com/tw/d58594b92742689b5769f9827365e8b4
### STEPS
# -> 1) check whether root.val > or < V
# -> if root.val > V :
# - NO NEED TO MODIFY ALL RIGHT SUB TREE
# - BUT NEED TO re-connect nodes in LEFT SUB TREE WHICH IS BIGGER THAN V (root.left = right)
# -> if root.val < V :
# - NO NEED TO MODIFY ALL LEFT SUB TREE
# - BUT NEED TO re-connect nodes in RIGHT SUB TREE WHICH IS SMALLER THAN V (root.right = left)
# -> 2) return result
class Solution(object):
def splitBST(self, root, V):
if not root: return [None, None]
### NOTE : if root.val <= V
if root.val > V:
left, right = self.splitBST(root.left, V)
root.left = right
return [left, root]
### NOTE : if root.val > V
else:
left, right = self.splitBST(root.right, V)
root.right = left
return [root, right]
2-9) Most Frequent Subtree Sum — LC 508
# LC 508 Most Frequent Subtree Sum
# V0
# IDEA : DFS + TREE
class Solution(object):
def findFrequentTreeSum(self, root):
"""
### NOTE : this trick : get sum of sub tree
# LC 663 Equal Tree Partition
"""
def get_sum(root):
if not root:
return 0
s = get_sum(root.left) + root.val + get_sum(root.right)
res.append(s)
return s
if not root:
return []
res = []
get_sum(root)
counts = collections.Counter(res)
_max = max(counts.values())
return [x for x in counts if counts[x] == _max]
2-10) Convert BST to Greater Tree — LC 538
# LC 538 Convert BST to Greater Tree
# V0
# IDEA : DFS + recursion
# -> NOTE : via DFS, the op will being executed in `INVERSE` order (last visit will be run first, then previous, then ...)
# -> e.g. node1 -> node2 -> ... nodeN
# -> will run nodeN -> nodeN-1 ... node1
class Solution(object):
def convertBST(self, root):
self.sum = 0
self.dfs(root)
return root
def dfs(self, node):
if not node:
return
#print ("node.val = " + str(node.val))
self.dfs(node.right)
self.sum += node.val
node.val = self.sum
self.dfs(node.left)
# V0'
# NOTE : the implementation difference on cur VS self.cur
# 1) if cur : we need to ssign output of help() func to cur
# 2) if self.cur : no need to assign, plz check V0 as reference
class Solution(object):
def convertBST(self, root):
def help(cur, root):
if not root:
### NOTE : if not root, still need to return cur
return cur
### NOTE : need to assign output of help() func to cur
cur = help(cur, root.right)
cur += root.val
root.val = cur
### NOTE : need to assign output of help() func to cur
cur = help(cur, root.left)
### NOTE : need to return cur
return cur
if not root:
return
cur = 0
help(cur, root)
return root
2-11) Number of Islands — LC 200
# LC 200 Number of Islands, check LC 694, 711 as well
# V0
# IDEA : DFS
class Solution(object):
def numIslands(self, grid):
def dfs(grid, item):
if grid[item[0]][item[1]] == "0":
return
### NOTE : MAKE grid[item[0]][item[1]] = 0 -> avoid visit again
grid[item[0]][item[1]] = 0
moves = [(0,1),(0,-1),(1,0),(-1,0)]
for move in moves:
_x = item[0] + move[0]
_y = item[1] + move[1]
### NOTE : the boundary
# -> _x < l, _y < w
if 0 <= _x < l and 0 <= _y < w and grid[_x][_y] != 0:
dfs(grid, [_x, _y])
if not grid:
return 0
res = 0
l = len(grid)
w = len(grid[0])
for i in range(l):
for j in range(w):
if grid[i][j] == "1":
### NOTE : we go through every "1" in grids, and run dfs once
# -> once dfs completed, we make res += 1 in each iteration
dfs(grid, [i,j])
res += 1
return res
四方向鄰居呼叫的兩種寫法
- 圖的走訪(DFS):往 4 個方向走(上、下、左、右)
// java
// LC 200
/** NOTE !!!! BELOW approach has same effect */
// V1
// private boolean _is_island(char[][] grid, int x, int y, boolean[][] seen){}
// ....
_is_island(grid, x+1, y, seen);
_is_island(grid, x-1, y, seen);
_is_island(grid, x, y+1, seen);
_is_island(grid, x, y-1, seen);
// ....
// V2
// private boolean _is_island_2(char[][] grid, int x, int y, boolean[][] seen) {}
int[][] directions = {{1, 0}, {-1, 0}, {0, 1}, {0, -1}};
for (int[] dir : directions) {
int newX = x + dir[0];
int newY = y + dir[1];
_is_island(grid, newX, newY, seen);
}
2-12) Max Area of Island — LC 695
# LC 695. Max Area of Island
# V1
# https://blog.csdn.net/fuxuemingzhu/article/details/79182435
# IDEA : DFS
# * PLEASE NOTE THAT IT IS NEEDED TO GO THROUGH EVERY ELEMENT IN THE GRID
# AND RUN THE DFS WITH IN THIS PROBLEM
class Solution(object):
def maxAreaOfIsland(self, grid):
"""
:type grid: List[List[int]]
:rtype: int
"""
self.res = 0
self.island = 0
M, N = len(grid), len(grid[0])
for i in range(M):
for j in range(N):
if grid[i][j]:
self.dfs(grid, i, j)
self.res = max(self.res, self.island)
self.island = 0
return self.res
def dfs(self, grid, i, j): # ensure grid[i][j] == 1
M, N = len(grid), len(grid[0])
grid[i][j] = 0
self.island += 1
dirs = [(0, 1), (0, -1), (-1, 0), (1, 0)]
for d in dirs:
x, y = i + d[0], j + d[1]
if 0 <= x < M and 0 <= y < N and grid[x][y]:
self.dfs(grid, x, y)
2-13) Binary Tree Paths — LC 257
# LC 257. Binary Tree Paths
# V0
# IDEA : DFS
class Solution:
# @param {TreeNode} root
# @return {string[]}
def binaryTreePaths(self, root):
res, path_list = [], []
self.dfs(root, path_list, res)
return res
def dfs(self, root, path_list, res):
if not root:
return
path_list.append(str(root.val))
if not root.left and not root.right:
res.append('->'.join(path_list))
if root.left:
self.dfs(root.left, path_list, res)
if root.right:
self.dfs(root.right, path_list, res)
path_list.pop()
2-14) Lowest Common Ancestor of a Binary Tree — LC 236
# LC 236 Lowest Common Ancestor of a Binary Tree
# V0
# IDEA : RECURSION + POST ORDER TRANSVERSAL
class Solution(object):
def lowestCommonAncestor(self, root, p, q):
### NOTE here
# if not root or find p in tree or find q in tree
# -> then we quit the recursion and return root
### NOTE : we compare `p == root` and `q == root`
if not root or p == root or q == root:
return root
### NOTE here
# -> not root.left, root.right, BUT left, right
left = self.lowestCommonAncestor(root.left, p, q)
right = self.lowestCommonAncestor(root.right, p, q)
### NOTE here
# find q and p on the same time -> LCA is the current node (root)
# if left and right -> p, q MUST in left, right sub tree respectively
### NOTE : if left and right, means this root is OK for next recursive
if left and right:
return root
### NOTE here
# if p, q both in left sub tree or both in right sub tree
return left if left else right
2-15) Path Sum — LC 112
# LC 112 Path Sum
# V0
# IDEA : DFS
class Solution(object):
def hasPathSum(self, root, sum):
if not root:
return False
if not root.left and not root.right:
return True if sum == root.val else False
else:
return self.hasPathSum(root.left, sum-root.val) or self.hasPathSum(root.right, sum-root.val)
2-16) Path Sum II — LC 113
# LC 113 Path Sum II
# V0
# IDEA : DFS
class Solution(object):
def pathSum(self, root, sum):
if not root: return []
res = []
self.dfs(root, sum, res, [root.val])
return res
def dfs(self, root, target, res, path):
if not root: return
if sum(path) == target and not root.left and not root.right:
res.append(path)
return
if root.left:
self.dfs(root.left, target, res, path + [root.left.val])
if root.right:
self.dfs(root.right, target, res, path + [root.right.val])
// java
// LC 113
// V0
// IDEA : DFS + backtracking
// NOTE !!! we have res attr, so can use this.res collect result
private List<List<Integer>> res = new ArrayList<>();
public List<List<Integer>> pathSum(TreeNode root, int targetSum) {
if (root == null){
return this.res;
}
List<Integer> cur = new ArrayList<>();
getPath(root, cur, targetSum);
return this.res;
}
private void getPath(TreeNode root, List<Integer> cur, int targetSum){
// return directly if root is null (not possible to go further, so just quit directly)
if (root == null){
return;
}
// NOTE !!! we add val to cache here instead of while calling method recursively ( e.g. getPath(root.left, cur, targetSum - root.val))
// -> so we just need to backtrack (cancel last operation) once (e.g. cur.remove(cur.size() - 1);)
// -> please check V0' for example with backtrack in recursively step
cur.add(root.val);
if (root.left == null && root.right == null && targetSum == root.val){
this.res.add(new ArrayList<>(cur));
}else{
// NOTE !!! we update targetSum here (e.g. targetSum - root.val)
getPath(root.left, cur, targetSum - root.val);
getPath(root.right, cur, targetSum - root.val);
}
// NOTE !!! we do backtrack here (cancel previous adding to cur)
cur.remove(cur.size() - 1);
}
2-17) Sum Root to Leaf Numbers — LC 129
模式:
每一條 root 到 leaf 的路徑,都代表一個由上往下把數字接起來的數(例如 1 -> 2 -> 3 = 123)。要看出這是一題路徑編碼 DFS:不要像 LC 113 那樣把路徑收進 list/字串、到葉子才合併(用 sum/+),而是把一個累積值沿著遞迴往下帶,每個節點用 O(1) 更新它 —— 到葉子時不需要任何後處理。
核心想法:
把一個數字 d 接到 curr 後面,就只是 curr * 10 + d(跟從數字字串組出整數是同一個想法)。把這個累加器當成函式參數傳下去,每個遞迴呼叫自然就有自己的作用域 —— 不需要明確回溯(path.pop()),因為每個 stack frame 都持有自己那份 curr(傳值),而不是共用一個可變的 list:
curr = 0
depth 1 (root=1): curr = 0*10 + 1 = 1
depth 2 (node=2): curr = 1*10 + 2 = 12
depth 3 (node=3): curr = 12*10 + 3 = 123 <- leaf, add 123 to running total
到葉子時(not root.left and not root.right),curr 已經是那條路徑的完整數字了 —— 直接回傳即可。再把左右子樹回傳的葉子值加總。
# LC 129. Sum Root to Leaf Numbers
# time = O(n), space = O(h) — h = tree height (recursion stack)
class Solution(object):
def sumNumbers(self, root):
def dfs(node, curr):
if not node:
return 0
curr = curr * 10 + node.val
if not node.left and not node.right:
return curr
return dfs(node.left, curr) + dfs(node.right, curr)
return dfs(root, 0)
路徑 list 版本(等價,但需要明確回溯):
# Building path as a list instead of an accumulator — requires path.pop() to backtrack
class Solution(object):
def sumNumbers(self, root):
self.res = 0
self.dfs(root, [])
return self.res
def dfs(self, root, path):
if not root:
return
path.append(root.val)
if not root.left and not root.right:
self.res += int("".join(map(str, path)))
path.pop() # backtrack before returning
return
self.dfs(root.left, path)
self.dfs(root.right, path)
path.pop() # backtrack
**為什麼偏好累加器寫法:**把 curr 當成不可變參數傳下去(curr * 10 + node.val),代表每條遞迴分支都免費拿到自己獨立的一份 —— 沒有共用的可變狀態,也就不需要回溯的記帳。這和 LC 113 的 path + [val](每次呼叫都新建 list,不用 pop)對上 path.append/pop(共用 list,需要明確復原)是同一組取捨。
相似 LC 題目(用累加器做 root-to-leaf 路徑編碼):
| 題目 | 模式 |
|---|---|
| LC 129 - Sum Root to Leaf Numbers | curr = curr * 10 + val —— 十進位數字接龍 |
| LC 257 - Binary Tree Paths | 把路徑累積成用 "->" 串起來的字串,到葉子收集 |
| LC 112 - Path Sum | 用相減累積剩下的目標值(sum - root.val),而不是往上組 |
| LC 113 - Path Sum II | 和 112 一樣,但在每個合法葉子收集實際的路徑 list |
| LC 988 - Smallest String Starting From Leaf | 由下而上(葉到根)把路徑累積成字串,再比字典序 |
2-18) Clone Graph — LC 133
# 133 Clone graph
# note : there is also a BFS solution
# V0
# IDEA : DFS
# NOTE :
# -> 1) we init node via : node_copy = Node(node.val, [])
# -> 2) we copy graph via dict
class Solution(object):
def cloneGraph(self, node):
"""
:type node: Node
:rtype: Node
"""
node_copy = self.dfs(node, dict())
return node_copy
def dfs(self, node, hashd):
if not node: return None
if node in hashd: return hashd[node]
node_copy = Node(node.val, [])
hashd[node] = node_copy
for n in node.neighbors:
n_copy = self.dfs(n, hashd)
if n_copy:
node_copy.neighbors.append(n_copy)
return node_copy
2-19) Sentence Similarity II — LC 737
# LC 737. Sentence Similarity II
# NOTE : there is also union-find solution
# V0
# IDEA : DFS
from collections import defaultdict
class Solution(object):
def areSentencesSimilarTwo(self, sentence1, sentence2, similarPairs):
# helper func
def dfs(w1, w2, visited):
for j in d[w2]:
if w1 == w2:
return True
elif j not in visited:
visited.add(j)
if dfs(w1, j, visited):
return True
return False
# edge case
if len(sentence1) != len(sentence2):
return False
d = defaultdict(list)
for a, b in similarPairs:
d[a].append(b)
d[b].append(a)
for i in range(len(sentence1)):
visited = set([sentence2[i]])
if sentence1[i] != sentence2[i] and not dfs(sentence1[i], sentence2[i], visited):
return False
return True
深入探討 —— 傳遞性的相似其實就是圖的連通性 Priority 4 of 5 — High value — a gap here costs you rounds
雖然題目包著「句子/單字」的外皮,這其實是一題圖連通性問題, 不是字串問題。每個
similarPair都是一條無向邊;相似關係具有 傳遞性(a~b, b~c ⇒ a~c),這正好就是「這兩個節點在不在同一個 連通分量裡?」。(對照 LC 734 Sentence Similarity I —— 沒有傳遞性, 所以查一個 set 就夠了,不需要圖。)
1) 核心想法
- 從
similarPairs建一張無向圖:graph[a].add(b)、graph[b].add(a)。 - 對每組對齊的單字
(w1, w2):w1 == w2→ 依定義相似(一個字和自己相似)→ 跳過。- 否則從
w1做 DFS/BFS 試著走到w2;走不到就 returnFalse。
- 長度不一樣 → 直接
False。
# clean reference (explicit graph + DFS reachability)
def areSentencesSimilarTwo(s1, s2, pairs):
if len(s1) != len(s2):
return False
g = collections.defaultdict(set)
for a, b in pairs:
g[a].add(b); g[b].add(a)
def connected(src, dst):
if src == dst:
return True
stack, seen = [src], {src} # seed seen w/ src to avoid re-visit
while stack:
w = stack.pop()
if w == dst:
return True
for nei in g[w]:
if nei not in seen:
seen.add(nei); stack.append(nei)
return False
return all(connected(a, b) for a, b in zip(s1, s2))
2) 模式/辨識
| 訊號 | 它在告訴你什麼 |
|---|---|
關係具有傳遞性(a~b, b~c ⇒ a~c) |
連通分量問題 |
| 「X 和 Y 有沒有關聯/連通/在同一組」 | DFS / BFS / 併查集 |
| 邊以成對形式給定,而且要查很多組 (x,y) 可達性 | 優先用併查集(每次查詢接近 O(1)) |
一開始就要把起點放進 visited |
避免在有環的圖上無限迴圈 |
3 interchangeable engines (same idea, different machinery):
DFS / BFS -> per-query graph traversal | O((V+E)) per query
Union-Find -> union all pairs, then find() | ~O(α(n)) per query <- best for many queries
Don't forget: w1 == w2 short-circuits TRUE even if the word isn't in the graph.
3) 相似 LC
| LC | 題目 | 關聯 |
|---|---|---|
| 737 | Sentence Similarity II | 本題 —— 有傳遞性 → 檢查連通分量 |
| 734 | Sentence Similarity I | 沒有傳遞性 → 查 set 就好(不用建圖) |
| 547 | Number of Provinces | 數連通分量(DFS/併查集) |
| 200 | Number of Islands | 網格上的連通分量 |
| 990 | Satisfiability of Equality Equations | ==/!= 限制 → 併查集 |
| 684 | Redundant Connection | 找出造成環的那條邊(併查集) |
| 399 | Evaluate Division | 連通性 + 帶權(比值)邊 |
4) 觀念 —— 為什麼提早 return False 不會毀掉整個 DFS
這個模板最常見的困惑:
pythondef helper(graph, node, target, visited): if node == target: return True if node in visited: return False # <-- does this kill the whole search?? visited.add(node) for nei in graph[node]: if helper(graph, nei, target, visited): return True # bubble success UP return False # <-- and does this??不會。一個
return只會往遞迴堆疊上跳一層 —— 回到呼叫它的人, 不是回到最外層的呼叫。False只是結束那一條分支,讓父層的for迴圈繼續走下一個鄰居。只有True會一路往上傳 (因為每個呼叫端都寫著if helper(...): return True)。
走查 —— 圖 A→[B,C]、B→[D]、C→[E];呼叫 helper(A, target=E):
helper(A) visited={A} for nei in [B, C]: -> loop PAUSES at B
└─ helper(B) visited={A,B} for nei in [D]:
└─ helper(D) no neighbors -> return False ── returns to helper(B) ONLY
back in helper(B): `if False: return True` skipped; no more neighbors -> return False
back in helper(A): B branch failed, loop RESUMES -> nei = C
└─ helper(C) visited={A,B,D,C} for nei in [E]:
└─ helper(E) E == target -> return True
back in helper(C): `if True: return True` -> helper(C) returns True
back in helper(A): `if True: return True` -> helper(A) returns True
helper(A) ───────────────► True
├─ helper(B) ──► False (dead branch, did NOT stop search)
│ └─ helper(D) ──► False
└─ helper(C) ──► True
└─ helper(E) ──► True
第一個 False(來自 B→D 那條分支)沒有中止搜尋 —— 它只結束了那條分支,
helper(A) 裡的迴圈接著繼續走 C。
if node in visited: return False 也是同樣的道理 —— 在有環的圖上
(A↔B、A↔C):helper(A)→helper(B)→helper(A) 撞到 A in visited 就回傳 False
而且只回傳給 helper(B)。它的意思是「別再從 A 重搜一次」,不是「放棄」。控制權
回到 helper(A) 的迴圈,接著正常地去探索 C。什麼都沒被切掉。
核心想法:最下面那行
return False只有在每個鄰居都試過之後才會執行。 某個子節點回傳False只是讓for迴圈往前走;整個 DFS 只有在所有分支都走完 卻沒碰到目標時,才會回報False。
2-20) Serialize and Deserialize Binary Tree — LC 297
# LC 297. Serialize and Deserialize Binary Tree
# V0
# IDRA : DFS
class Codec:
def serialize(self, root):
""" Encodes a tree to a single string.
:type root: TreeNode
:rtype: str
"""
def rserialize(root, string):
""" a recursive helper function for the serialize() function."""
# check base case
if root is None:
string += 'None,'
else:
string += str(root.val) + ','
string = rserialize(root.left, string)
string = rserialize(root.right, string)
return string
return rserialize(root, '')
def deserialize(self, data):
"""Decodes your encoded data to tree.
:type data: str
:rtype: TreeNode
"""
def rdeserialize(l):
""" a recursive helper function for deserialization."""
if l[0] == 'None':
l.pop(0)
return None
# NOTE: the token is text -- without int() every node value is a str,
# and any later comparison or arithmetic on the rebuilt tree is wrong.
root = TreeNode(int(l[0]))
l.pop(0)
root.left = rdeserialize(l)
root.right = rdeserialize(l)
return root
data_list = data.split(',')
root = rdeserialize(data_list)
return root
2-21) Serialize and Deserialize BST — LC 449
# LC 449. Serialize and Deserialize BST
# V0
# IDEA : BFS + queue op
class Codec:
def serialize(self, root):
if not root:
return '{}'
res = [root.val]
q = [root]
while q:
new_q = []
for i in range(len(q)):
tmp = q.pop(0)
if tmp.left:
q.append(tmp.left)
res.extend( [tmp.left.val] )
else:
res.append('#')
if tmp.right:
q.append(tmp.right)
res.extend( [tmp.right.val] )
else:
res.append('#')
while res and res[-1] == '#':
res.pop()
return '{' + ','.join(map(str, res)) + '}'
def deserialize(self, data):
if data == '{}':
return
nodes = [ TreeNode(x) for x in data[1:-1].split(",") ]
root = nodes.pop(0)
p = [root]
while p:
new_p = []
for n in p:
if nodes:
left_node = nodes.pop(0)
if left_node.val != '#':
n.left = left_node
new_p.append(n.left)
else:
n.left = None
if nodes:
right_node = nodes.pop(0)
if right_node.val != '#':
n.right = right_node
new_p.append(n.right)
else:
n.right = None
p = new_p
return root
# V1
# IDEA : same as LC 297
# https://leetcode.com/problems/serialize-and-deserialize-bst/discuss/93283/Python-solution-using-BST-property
class Codec:
def serialize(self, root):
vals = []
self._preorder(root, vals)
return ','.join(vals)
def _preorder(self, node, vals):
if node:
vals.append(str(node.val))
self._preorder(node.left, vals)
self._preorder(node.right, vals)
def deserialize(self, data):
vals = collections.deque(map(int, data.split(','))) if data else []
return self._build(vals, -float('inf'), float('inf'))
def _build(self, vals, minVal, maxVal):
if vals and minVal < vals[0] < maxVal:
val = vals.popleft()
root = TreeNode(val)
root.left = self._build(vals, minVal, val)
root.right = self._build(vals, val, maxVal)
return root
else:
return None
2-22) Concatenated Words — LC 472
# LC 472. Concatenated Words
# V1
# http://bookshadow.com/weblog/2016/12/18/leetcode-concatenated-words/
# IDEA : DFS
class Solution(object):
def findAllConcatenatedWordsInADict(self, words):
"""
:type words: List[str]
:rtype: List[str]
"""
ans = []
self.wordSet = set(words)
for word in words:
self.wordSet.remove(word) # avoid the search process find itself (word) when search all word in words
if self.search(word):
ans.append(word)
self.wordSet.add(word) # add the word back for next search with new "word"
return ans
def search(self, word):
if word in self.wordSet:
return True
for idx in range(1, len(word)):
if word[:idx] in self.wordSet and self.search(word[idx:]):
return True
return False
2-23) Maximum Product of Splitted Binary Tree — LC 1339
# LC 1339. Maximum Product of Splitted Binary Tree
# V0
# IDEA : DFS
class Solution(object):
def maxProduct(self, root):
all_sums = []
def tree_sum(subroot):
if subroot is None: return 0
left_sum = tree_sum(subroot.left)
right_sum = tree_sum(subroot.right)
total_sum = left_sum + right_sum + subroot.val
all_sums.append(total_sum)
return total_sum
total = tree_sum(root)
best = 0
for s in all_sums:
best = max(best, s * (total - s))
return best % (10 ** 9 + 7)
2-24) Pacific Atlantic Water Flow — LC 417
// java
// LC 417
// V0
// IDEA : DFS (fixed by GPT)
public List<List<Integer>> pacificAtlantic(int[][] heights) {
if (heights == null || heights.length == 0 || heights[0].length == 0) {
return new ArrayList<>();
}
int l = heights.length;
int w = heights[0].length;
/**
*
* The pacificReachable and atlanticReachable arrays are used to keep track
* of which cells in the matrix can reach the Pacific and Atlantic oceans, respectively.
*
*
* - pacificReachable[i][j] will be true if water
* can flow from cell (i, j) to the Pacific Ocean.
* The Pacific Ocean is on the top and left edges of the matrix.
*
* - atlanticReachable[i][j] will be true if water
* can flow from cell (i, j) to the Atlantic Ocean.
* The Atlantic Ocean is on the bottom and right edges of the matrix.
*
*
* NOTE !!!!
*
* The pacificReachable and atlanticReachable arrays serve a dual purpose:
*
* Tracking Reachability: They track whether each cell can reach the respective ocean.
*
* Tracking Visited Cells: They also help in tracking whether a cell has already
* been visited during the depth-first search (DFS)
* to prevent redundant work and infinite loops.
*
*
* NOTE !!!
*
* we use `boolean[][]` to track if a cell is reachable
*/
boolean[][] pacificReachable = new boolean[l][w];
boolean[][] atlanticReachable = new boolean[l][w];
// check on x-axis
/**
* NOTE !!!
*
* we loop EVERY `cell` at x-axis ( (x_1, 0), (x_2, 0), .... (x_1, l - 1), (x_2, l - 1) ... )
*
*/
for (int x = 0; x < w; x++) {
dfs(heights, pacificReachable, 0, x);
dfs(heights, atlanticReachable, l - 1, x);
}
// check on y-axis
/**
* NOTE !!!
*
* we loop EVERY `cell` at y-axis ( (0, y_1), (0, y_2), .... (w-1, y_1), (w-1, y_2), ... )
*
*/
for (int y = 0; y < l; y++) {
dfs(heights, pacificReachable, y, 0);
dfs(heights, atlanticReachable, y, w - 1);
}
List<List<Integer>> commonCells = new ArrayList<>();
for (int i = 0; i < l; i++) {
for (int j = 0; j < w; j++) {
if (pacificReachable[i][j] && atlanticReachable[i][j]) {
commonCells.add(Arrays.asList(i, j));
}
}
}
return commonCells;
}
/**
* NOTE !!!
*
* this dfs func return NOTHING,
* e.g. it updates the matrix value `in place`
*
* example: we pass `pacificReachable` as param to dfs,
* it modifies values in pacificReachable in place,
* but NOT return pacificReachable as response
*/
private void dfs(int[][] heights, boolean[][] reachable, int y, int x) {
int l = heights.length;
int w = heights[0].length;
reachable[y][x] = true;
int[][] directions = new int[][]{{0, 1}, {1, 0}, {-1, 0}, {0, -1}};
for (int[] dir : directions) {
int newY = y + dir[0];
int newX = x + dir[1];
/**
* NOTE !!! only meet below conditions, then do recursion call
*
* 1. newX, newY still in range
* 2. newX, newY is still not reachable (!reachable[newY][newX])
* 3. heights[newY][newX] >= heights[y][x]
*
*
* NOTE !!!
*
* The condition !reachable[newY][newX] in the dfs function
* ensures that each cell is only processed once
*
* 1. Avoid Infinite Loops
* 2. Efficiency
* 3. Correctness
*
*
* NOTE !!! "inverse" comparison
*
* we use the "inverse" comparison, e.g. heights[newY][newX] >= heights[y][x]
* so we start from "cur point" (heights[y][x]), and compare with "next point" (heights[newY][newX])
* if "next point" is "higher" than "cur point" (e.g. heights[newY][newX] >= heights[y][x])
* -> then means water at "next point" can flow to "cur point"
* -> then we keep track back to next point of then "next point"
* -> repeat ...
*/
if (newY >= 0 && newY < l && newX >= 0 && newX < w && !reachable[newY][newX] && heights[newY][newX] >= heights[y][x]) {
dfs(heights, reachable, newY, newX);
}
}
}
2-25) Minesweeper — LC 529
// java
// LC 529
// (there is also BFS solution)
// V1
// IDEA: DFS + ARRAY OP (GPT)
public char[][] updateBoard_1(char[][] board, int[] click) {
int rows = board.length;
int cols = board[0].length;
int x = click[0], y = click[1];
// Edge case: 1x1 grid
if (rows == 1 && cols == 1) {
if (board[0][0] == 'M') {
board[0][0] = 'X';
} else {
board[0][0] = 'B'; // Fix: properly set 'B' if it's 'E'
}
return board;
}
// If a mine is clicked, mark as 'X'
if (board[x][y] == 'M') {
board[x][y] = 'X';
return board;
}
// Otherwise, reveal cells recursively
reveal_1(board, x, y);
return board;
}
private void reveal_1(char[][] board, int x, int y) {
int rows = board.length;
int cols = board[0].length;
// Boundary check and already revealed check
/** NOTE !!!
*
* - 1) 'E' represents an unrevealed empty square,
*
* - 2) board[x][y] != 'E'
* -> ensures that we only process unrevealed empty cells ('E')
* and avoid unnecessary recursion.
*
* - 3) board[x][y] != 'E'
* • Avoids re-processing non-‘E’ cells
* • The board can have:
* • 'M' → Mine (already handled separately)
* • 'X' → Clicked mine (game over case)
* • 'B' → Blank (already processed)
* • '1' to '8' → Number (already processed)
* • If a cell is not 'E', it means:
* • It has already been processed
* • It does not need further expansion
* • This prevents infinite loops and redundant checks.
*
*
* - 4) example:
*
* input:
* E E E
* E M E
* E E E
*
* Click at (0,0)
* 1. We call reveal(board, 0, 0), which:
* • Counts 1 mine nearby → Updates board[0][0] = '1'
* • Does NOT recurse further, avoiding unnecessary work.
*
* What If We Didn’t Check board[x][y] != 'E'?
* • It might try to expand into already processed cells, leading to redundant computations or infinite recursion.
*
*/
if (x < 0 || x >= rows || y < 0 || y >= cols || board[x][y] != 'E') {
return;
}
// Directions for 8 neighbors
int[][] directions = {
{ -1, -1 }, { -1, 0 }, { -1, 1 },
{ 0, -1 }, { 0, 1 },
{ 1, -1 }, { 1, 0 }, { 1, 1 }
};
// Count adjacent mines
int mineCount = 0;
for (int[] dir : directions) {
int newX = x + dir[0];
int newY = y + dir[1];
if (newX >= 0 && newX < rows && newY >= 0 && newY < cols && board[newX][newY] == 'M') {
mineCount++;
}
}
// If there are adjacent mines, show count
if (mineCount > 0) {
board[x][y] = (char) ('0' + mineCount);
} else {
// Otherwise, reveal this cell and recurse on neighbors
board[x][y] = 'B';
for (int[] dir : directions) {
reveal_1(board, x + dir[0], y + dir[1]);
}
}
}
2-26) K-th Largest Perfect Subtree Size in Binary Tree — LC 3319
// java
// LC 3319
// V0-1
// IDEA: DFS (fixed by gpt)
// Time Complexity: O(N log N)
// Space Complexity: O(N)
/**
* Objective recap:
*
* We want to:
* • Find all perfect binary subtrees in the given tree.
* • A perfect binary tree is one where:
* • Every node has 0 or 2 children (i.e., full),
* • All leaf nodes are at the `same depth`.
* • Return the k-th largest size among these perfect subtrees.
* • If there are fewer than k perfect subtrees, return -1.
*
*/
// This is a class-level list that stores the sizes of all perfect subtrees we discover during traversal.
List<Integer> perfectSizes = new ArrayList<>();
public int kthLargestPerfectSubtree_0_1(TreeNode root, int k) {
dfs(root);
if (perfectSizes.size() < k)
return -1;
Collections.sort(perfectSizes, Collections.reverseOrder());
return perfectSizes.get(k - 1);
}
// Helper class to store information about each subtree
/**
*
* It returns a helper object SubtreeInfo, which contains:
* • height: depth of the subtree rooted at node.
* • size: number of nodes in the subtree.
* • isPerfect: boolean indicating whether this subtree is perfect.
*
*/
private static class SubtreeInfo {
int height;
int size;
boolean isPerfect;
SubtreeInfo(int height, int size, boolean isPerfect) {
this.height = height;
this.size = size;
this.isPerfect = isPerfect;
}
}
/**
* Inside dfs():
* 1. Base case:
* • If node == null, we return a SubtreeInfo with height 0, size 0, and isPerfect = true.
* 2. Recurse on left and right children.
* 3. Check if the subtree rooted at this node is perfect:
*
*/
private SubtreeInfo dfs(TreeNode node) {
if (node == null) {
return new SubtreeInfo(0, 0, true);
}
SubtreeInfo left = dfs(node.left);
SubtreeInfo right = dfs(node.right);
/** NOTE !!! below logic:
*
* This ensures:
* • Both left and right subtrees are perfect.
* • Their `heights` are the same → leaves are at the `same level`.
*/
boolean isPerfect = left.isPerfect && right.isPerfect
&& (left.height == right.height);
int size = left.size + right.size + 1;
int height = Math.max(left.height, right.height) + 1;
/**
* NOTE !!!
*
* If the current subtree is perfect, we record its size:
*
*/
if (isPerfect) {
perfectSizes.add(size);
}
return new SubtreeInfo(height, size, isPerfect);
}
2-27) Satisfiability of Equality Equations — LC 990
模式 —— 連通性/矛盾檢查(等式分群)
- 描述:給一堆等式(
==)和不等式(!=)限制,判斷它們能否同時成立。用==的邊建圖,再驗證沒有任何!=的兩端其實是連通的。 - 辨識:「等式方程」、「變數相等/不相等」、「可滿足性」、「先按等價關係分群再找矛盾」,以及具有傳遞性的關係(
a==b、b==c⟹a==c) - 關鍵技巧:兩階段處理 —— (1) 用所有
==關係建一張無向圖;(2) 對每個!=關係做 DFS 檢查可達性。如果兩個「必須不同」的變數是連通的 → 矛盾 → 回傳 False。 - 例題:LC 990(Satisfiability of Equality Equations)
- 核心演算法想法:
- 建圖:對每個
x==y,兩個方向都要加x→y和y→x(無向)。==這個關係同時是對稱且傳遞的,所以連通分量 = 等價類。 - 掃矛盾:對每個
x!=y,從x跑 DFS;如果走得到y,代表圖逼著它們相等、但題目要求不等 → 無法滿足。 - 一定要先處理完所有
==,再處理所有!=—— 在群組還沒建完就看!=,會得到錯的答案。
- 建圖:對每個
- 重要提醒:
- ⚠️ **圖一定要是雙向的。**在單向圖上呼叫
dfs(a,b)和dfs(b,a)並不等價 —— 對於a==b, b==c,單向的dfs(c, a)找不到任何出邊,就會錯誤地回傳 False。兩個方向都要存。 - DFS 之前不需要先檢查
if y in graph[x]—— DFS 自然涵蓋了直接相鄰的情況(第一跳的遞迴就會命中cur == target)。 a!=a這種自我不等式本質上無法滿足;DFS 會因為cur == target立刻回傳 True(gemini 那個版本有明確擋掉)。visited集合要每個!=查詢重設一次,讓每次可達性檢查各自獨立探索。
- ⚠️ **圖一定要是雙向的。**在單向圖上呼叫
- 另一種(更乾淨的)做法:併查集 —— 每個
==做一次union(x,y);接著對每個!=,如果find(x)==find(y)就回傳 False。時間O(N·α),通常也是面試比較想聽到的答案。見 union_find.md。 - DFS vs 併查集的取捨:DFS 每次
!=檢查是O(V+E)(整體可能到O(N²));併查集每次查詢接近O(1)—— 但 DFS 能強化「圖連通性」的心智模型。 - 相似的經典 LC 題目:
- LC 990 - Satisfiability of Equality Equations(等式分群 + 找矛盾的標準題)
- LC 547 - Number of Provinces(用 DFS/併查集數連通分量)
- LC 200 - Number of Islands(網格上的連通分群)
- LC 721 - Accounts Merge(依共用 email 合併 → 分量)
- LC 684 - Redundant Connection(找出造成環的那條邊 —— 併查集)
- LC 399 - Evaluate Division(傳遞關係的帶權版本 —— dfs.md 模板 10)
- LC 785 - Is Graph Bipartite?(二著色 = 一種「必須不同組」的限制檢查)
# python
# LC 990 - Satisfiability of Equality Equations
# IDEA: DFS — group `==` variables into a graph, then check `!=` contradictions
# time = O(N^2) worst case (DFS per `!=`), space = O(N)
class Solution(object):
def equationsPossible(self, equations):
same_group = {}
# 1) init nodes so graph[x] never KeyErrors
for eq in equations:
a, b = eq[0], eq[3]
same_group.setdefault(a, [])
same_group.setdefault(b, [])
# 2) build UNDIRECTED graph from `==` only (bi-directional is required!)
for eq in equations:
a, b = eq[0], eq[3]
if eq[1:3] == "==":
same_group[a].append(b)
same_group[b].append(a)
# 3) verify each `!=` : if a can reach b, it's a contradiction
for eq in equations:
a, b = eq[0], eq[3]
if eq[1:3] == "!=":
visited = set()
if self.helper(a, b, same_group, visited):
return False
return True
def helper(self, cur, target, graph, visited):
if cur == target: # reachable → forced equal → contradiction
return True
if cur in visited:
return False
visited.add(cur)
for nxt in graph[cur]:
if self.helper(nxt, target, graph, visited):
return True
return False
併查集版本(更乾淨,接近 O(N·α)):
# python
# LC 990 - Union-Find
class Solution:
def equationsPossible(self, equations):
uf = {}
def find(x):
uf.setdefault(x, x)
if x != uf[x]:
uf[x] = find(uf[x]) # path compression
return uf[x]
def union(x, y):
uf[find(x)] = find(y)
for e in equations:
if e[1] == '=':
union(e[0], e[-1])
for e in equations:
if e[1] == '!':
if find(e[0]) == find(e[-1]):
return False
return True
容易踩到的坑:== 的圖一定要雙向。對於 a==b, b==c,單向圖會讓 dfs(c, a) 失敗(c 沒有出邊),錯誤地回報可滿足 —— x→y 和 y→x 都要存。
2-28) Print Binary Tree — LC 655
DFS + 固定大小的矩陣。先算出樹高,據此開一個
(height+1) × (2^(height+1)-1)的字串網格,把 root 放在正中間那一欄,然後用 DFS 把每個子節點放在每層減半的水平位移2^(height-row-1)處。
核心想法:網格的尺寸在走訪之前就定好了(純粹由樹高推出來),所以 DFS 只需要 (row, col) —— 不用動態調整大小。每往下一層,水平展開就減半,剛好對應二元樹分岔的方式。
# python
# LC 655 - Print Binary Tree
# IDEA: DFS + matrix — size grid from height, place root center, halve offset per level
# time = O(H * 2^H) (grid size), space = O(H * 2^H)
class Solution(object):
def printTree(self, root):
if not root:
return []
# 0-based height: single node -> 0, so leaf sits on last row
self.height = self.get_tree_height(root)
rows = self.height + 1
cols = 2 ** (self.height + 1) - 1
self.matrix = [[""] * cols for _ in range(rows)]
# root goes in the middle of the top row
self.helper(root, 0, (cols - 1) // 2)
return self.matrix
def get_tree_height(self, root):
if not root:
return -1 # NOTE: -1 so a leaf has height 0
return 1 + max(
self.get_tree_height(root.left),
self.get_tree_height(root.right),
)
def helper(self, node, row, col):
if not node:
return
self.matrix[row][col] = str(node.val)
if row == self.height: # last row -> no children to place
return
# offset HALVES each level down
offset = 2 ** (self.height - row - 1)
self.helper(node.left, row + 1, col - offset)
self.helper(node.right, row + 1, col + offset)
為什麼 get_tree_height 對 null 回傳 -1:這樣單節點樹的高度就是 0,於是 rows = 1,節點正好落在唯一那一列。如果 null 回傳 0,所有高度都會多算一,網格就會多出一列。
位移的直覺:最上面那列,子節點必須跳整個寬度的四分之一;再往下一層,就是它的一半;以此類推。2^(height-row-1) 精準地編碼了這個等比減半,子節點才不會撞在一起,版面也才會對稱。
| 步驟 | 公式 | 為什麼 |
|---|---|---|
| 列數 | height + 1 |
每層一列 |
| 欄數 | 2^(height+1) - 1 |
最底層可能的最大寬度,也讓版面對稱 |
| root 的欄 | (cols - 1) // 2 |
最上面那列的正中央 |
| 子節點位移 | 2^(height - row - 1) |
每層減半,子樹才不會重疊 |
2-29) Add One Row to Tree — LC 623 Priority 4 of 5 — High value — a gap here costs you rounds
帶倒數深度的 DFS。在
depth這一層插入一排值為val的節點。不要去追絕對層數, 而是每次遞迴呼叫都把d減 1,等d == 2時觸發 base case —— 這時當下這個 節點就是那個要重接子指標的父節點。原本的左子樹掛到新左節點的.left, 原本的右子樹掛到新右節點的.right。
1) 核心想法
- 往下數,不要往上數。 BFS 需要
cur_depth == depth - 1;DFS 只要把d - 1往下傳,在d == 2停下來就好,遞迴裡不用穿一個深度變數。d == 2的意思是「我的子節點就是目標那一列」—— 也就是我是depth - 1那個父節點。 - 兩個 base case,順序如下:
d == 1→ 沒有父層可言;建一個新的 root,把整棵原樹掛在它的 左邊。這只可能在最外層的呼叫發生(見下面的說明)。d == 2→ 重接這個節點的子指標:建兩個val節點,再把舊的子樹接回去。
- 覆蓋前先存起來。
root.left = TreeNode(v)會毀掉原本的指標。Python 的 tuple 賦值在順序正確時能安全處理這件事:整個右手邊會在任何賦值發生前先算完(所以那裡的pythonroot.left, root.left.left = TreeNode(v), root.left # ^target 1 ^target 2 ^new node ^OLD subtree (RHS evaluated FIRST)root.left還是舊的子節點), 接著目標由左到右依序賦值:root.left先變成新節點,然後root.left.left(也就是那個新節點)接到舊子樹。兩個目標調換順序就壞了。 - 接在外側:舊左 →
new_left.left,舊右 →new_right.right。接在內側會把子樹鏡射掉。 - 子節點是
None沒關係 —— 位於depth - 1但沒有子節點的節點,一樣會長出兩個新 子節點,而new.left = None正是我們要的。只有root自己需要防 null。 - DFS 自然會剪枝:遞迴在
d == 2就停了,所以永遠不會走到插入那列的下面 —— 它沒去走訪的節點,剛好就是它不該碰的那些。不像 BFS 版本還要break/return來擋。
2) 模式
# python — LC 623 Add One Row to Tree (DFS countdown, reassign child links)
# time = O(N), space = O(h) N = #nodes visited (only those above `d`), h = tree height
class Solution(object):
def addOneRow(self, root, v, d):
if not root:
return None
# (1) no depth-1 row exists -> new node becomes the new root
if d == 1:
new_root = TreeNode(v)
new_root.left = root
return new_root
# (2) `root` IS the depth-1 parent -> splice the new row under it
if d == 2:
root.left, root.left.left = TreeNode(v), root.left # outer side
root.right, root.right.right = TreeNode(v), root.right # outer side
return root
# (3) still above the target row -> count down
root.left = self.addOneRow(root.left, v, d - 1)
root.right = self.addOneRow(root.right, v, d - 1)
return root
變形 —— 原地修改、忽略回傳值(也是對的,以及為什麼):
# python — the (3) branch of the function above, with the recursive calls
# NOT reassigned. Shown with its enclosing method so it parses on its own.
class Solution(object):
def addOneRow(self, root, v, d):
# ... branches (1) and (2) unchanged, see above ...
# (3) still above the target row -> count down
self.addOneRow(root.left, v, d - 1)
self.addOneRow(root.right, v, d - 1)
return root
這之所以可行,是因為唯一會替換節點(而不是就地修改)的分支是 d == 1,而遞迴裡
d 永遠到不了 1 —— 它一路 d → d-1 往下降,在 2 就停住了。所以每次遞迴呼叫都是
就地修改自己的參數,父節點的指標始終有效。
但還是建議用重新賦值的寫法:不管觸發哪個 base case 它都正確,而且改寫 base case
之後也還撐得住。
Visual — root = [4,2,null,3,1], val = 1, depth = 3
d=3 at node 4 -> above target, recurse into children with d=2
d=2 at node 2 -> node 2 IS the depth-1 parent: cache (3, 1), splice
d=2 at node None -> null guard returns None (nothing to insert)
before after
4 4
/ /
2 2
/ \ / \
3 1 1 1 <- new row (val = 1) at depth 3
/ \
3 1 <- old children, OUTER sides
depth == 1 case: brand-new node becomes root, whole old tree hangs on its LEFT.
這題的 DFS vs BFS
| DFS(本節) | BFS(見 bfs.md §2-17) | |
|---|---|---|
| 深度追蹤 | 隱含 —— 倒數 d - 1,在 d == 2 停 |
明確的 cur_depth,在 depth - 1 停 |
| 空間 | O(h) 遞迴堆疊 |
O(W) 佇列(最大層寬) |
| 停止方式 | 自動(遞迴自己結束) | 需要明確的 break/return |
| 程式長度 | 最短 | 比較囉唆,但沒有爆堆疊的風險 |
| 風險 | ⚠️ 限制裡 depth 可到 10^4 → 極度傾斜的樹可能超過 Python 預設的遞迴上限(1000) |
沒有 |
因為限制允許樹深達
10^4,DFS 版本在退化成鏈結串列形狀的樹上可能需要sys.setrecursionlimit(...);BFS 版本沒有這個限制。DFS 是面試時比較漂亮的答案, BFS 則是在最大輸入下比較安全的那個。
容易踩到的坑
| 坑 | 為什麼會壞 |
|---|---|
遞迴停在 d == 1 |
太深了 —— 要重接的指標在父節點身上,而 d == 1 是新 root 的情況 |
root.left.left, root.left = root.left, TreeNode(v) |
目標順序錯了 —— root.left.left 寫到了舊子節點上,接著整個被蓋掉 |
new_left.right = old_left(接在內側) |
會把子樹鏡射掉;必須分別是 .left / .right |
省略 if not root: return None |
d == 2 時會在 null 節點上取 root.left |
沒有寫 root.left = self.addOneRow(...) 重新賦值 |
只是碰巧安全(見上面的變形);一旦某個 base case 開始回傳新節點就會壞 |
3) 相似 LC
| LC | 題目 | 關聯 |
|---|---|---|
| 623 | Add One Row to Tree | 本題 —— DFS 倒數到 d == 2,重接子指標 |
| 226 | Invert Binary Tree | 同樣有「先存再賦值」的子指標陷阱 |
| 617 | Merge Two Binary Trees | DFS 回傳(可能是新的)子樹 root —— 重新賦值的寫法 |
| 654 | Maximum Binary Tree | 在 DFS 過程中建節點並往上回傳 |
| 971 | Flip Binary Tree To Match Preorder | 在走訪途中修改左右連結 |
| 116 / 117 | Populating Next Right Pointers | 也是重接指標,但是逐層做(適合 BFS) |
| 655 | Print Binary Tree | 2-28) —— DFS 把推導出來的深度/位移往下帶 |
| 111 / 104 | Min / Max Depth of Binary Tree | 這題所仰賴的數深度遞迴 |
模式帶走的重點:「在深度
d做 X」⇒ 用d - 1遞迴,並在d == 2動手,因為 你真正能修改的節點是目標那列的父節點。先把舊的子指標算完再賦值新的、接在外側, 並回傳子樹 root,呼叫端的連結才會正確。
依模式分類的題目
依模式的題目分類
Template N 指的是 dfs.md → Templates & Algorithms;
*adv* TN 指的是 dfs_advanced.md。
模式 1:樹的走訪
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Binary Tree Inorder Traversal | 94 | Easy | 堆疊/遞迴 | Template 1 |
| Binary Tree Preorder Traversal | 144 | Easy | 堆疊/遞迴 | Template 1 |
| Binary Tree Postorder Traversal | 145 | Easy | 堆疊/遞迴 | Template 1 |
| Serialize and Deserialize Binary Tree | 297 | Hard | DFS 編碼 | Template 1 |
| Serialize and Deserialize BST | 449 | Medium | BST 性質 | Template 1 |
| Binary Tree Paths | 257 | Easy | 追蹤路徑 | Template 3 |
| Same Tree | 100 | Easy | 同步 DFS | Template 1 |
模式 2:路徑問題
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Path Sum | 112 | Easy | DFS 走訪 | Template 3 |
| Path Sum II | 113 | Medium | 回溯 | Template 3 |
| Binary Tree Maximum Path Sum | 124 | Hard | 全域最大值 | Template 6 |
| Diameter of Binary Tree | 543 | Easy | 由下而上 | Template 6 |
| Longest Univalue Path | 687 | Medium | 由下而上 | Template 6 |
| Sum Root to Leaf Numbers | 129 | Medium | 追蹤路徑 | Template 3 |
模式 3:圖的走訪
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Number of Islands | 200 | Medium | 網格 DFS | Template 2 |
| Max Area of Island | 695 | Medium | 網格 DFS | Template 2 |
| Clone Graph | 133 | Medium | HashMap | Template 2 |
| Course Schedule | 207 | Medium | 偵測環 | Template 2 |
| Course Schedule II | 210 | Medium | 拓撲排序 | Template 2 |
| Pacific Atlantic Water Flow | 417 | Medium | 多源 | Template 2 |
| Evaluate Division | 399 | Medium | 圖的走訪 | Template 2 |
| Minesweeper | 529 | Medium | 網格探索 | Template 2 |
模式 4:回溯
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Permutations | 46 | Medium | 回溯 | Template 4 |
| Subsets | 78 | Medium | 回溯 | Template 4 |
| Combination Sum | 39 | Medium | 回溯 | Template 4 |
| Letter Combinations | 17 | Medium | 回溯 | Template 4 |
| Generate Parentheses | 22 | Medium | 回溯 | Template 4 |
| Word Search | 79 | Medium | 網格回溯 | Template 4 |
| N-Queens | 51 | Hard | 回溯 | Template 4 |
模式 5:修改樹結構
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Delete Node in BST | 450 | Medium | BST 刪除 | Template 5 |
| Insert into BST | 701 | Medium | BST 插入 | Template 5 |
| Trim a Binary Search Tree | 669 | Medium | 條件式修剪 | Template 5 |
| Convert BST to Greater Tree | 538 | Medium | 反向中序 | Template 5 |
| Invert Binary Tree | 226 | Easy | 交換左右子樹 | Template 5 |
| Flatten Binary Tree | 114 | Medium | 原地修改 | Template 5 |
模式 6:子樹與彙總
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Most Frequent Subtree Sum | 508 | Medium | HashMap | Template 6 |
| Find Duplicate Subtrees | 652 | Medium | 序列化 | Template 6 |
| Lowest Common Ancestor | 236 | Medium | 由下而上 | Template 6 |
| Equal Tree Partition | 663 | Medium | 子樹總和 | Template 6 |
| Maximum Product of Splitted Tree | 1339 | Medium | 所有子樹總和 | Template 6 |
| Validate Binary Search Tree | 98 | Medium | 上下界 | Template 1 |
| Split BST | 776 | Medium | 遞迴切分 | Template 5 |
模式 7:邊界消去(兩趟 DFS)
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Number of Closed Islands | 1254 | Medium | 從邊界淹水 | Template 7 |
| Surrounded Regions | 130 | Medium | 消去邊界相連者 | Template 7 |
| Pacific Atlantic Water Flow | 417 | Medium | 兩個海洋 | Template 7 |
| Number of Enclaves | 1020 | Medium | 與邊界相連 | Template 7 |
模式 8:路徑簽章(形狀編碼)
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Number of Distinct Islands | 694 | Medium | 方向編碼 | Template 8 |
| Number of Distinct Islands II | 711 | Hard | 處理旋轉/鏡射 | Template 8 |
| Find Duplicate Subtrees | 652 | Medium | 樹的序列化 | Template 8 |
| Most Frequent Subtree Sum | 508 | Medium | 子樹簽章 | Template 8 |
模式 9:帶驗證的 DFS(偵測子分量)
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Count Sub Islands | 1905 | Medium | 布林旗標往上傳 | adv T1 |
| Number of Islands | 200 | Medium | 基本的分量計數 | Template 2 |
| Max Area of Island | 695 | Medium | 追蹤分量大小 | Template 2 |
| Island Perimeter | 463 | Easy | 數邊 | Template 2 |
| Making A Large Island | 827 | Hard | 合併分量 | Template 2 |
模式 10:帶方向追蹤的雙向圖
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Reorder Routes to Make All Paths Lead to the City Zero | 1466 | Medium | 雙向圖 + 方向旗標 | adv T2 |
| Minimum Number of Days to Disconnect Island | 1568 | Hard | 修改圖結構(相關) | - |
| Remove Max Number of Edges to Keep Graph Fully Traversable | 1579 | Hard | 邊的定向(相關) | - |
模式 11:分量配對計數(不可達的配對)
| 題目 | LC # | 難度 | 關鍵技巧 | 模板 |
|---|---|---|---|---|
| Count Unreachable Pairs of Nodes in an Undirected Graph | 2316 | Medium | 分量計數 + 累乘 | adv T3 |
| Number of Connected Components in an Undirected Graph | 323 | Medium | 基本的分量計數 | Template 2 |
| Number of Provinces | 547 | Medium | 偵測分量 | Template 2 |
依難度的完整題目清單
Easy 題(基礎)
- LC 94: Binary Tree Inorder Traversal - 基本 DFS
- LC 100: Same Tree - 平行 DFS
- LC 101: Symmetric Tree - 鏡像 DFS
- LC 104: Maximum Depth - 簡單遞迴
- LC 112: Path Sum - 追蹤路徑
- LC 144: Binary Tree Preorder Traversal - 使用堆疊
- LC 145: Binary Tree Postorder Traversal - 操作堆疊
- LC 226: Invert Binary Tree - 修改樹結構
- LC 257: Binary Tree Paths - 收集路徑
- LC 543: Diameter of Binary Tree - 全域最大值模式
- LC 572: Subtree of Another Tree - 子樹比對
Medium 題(核心)
- LC 98: Validate BST - 上下界檢查
- LC 113: Path Sum II - 回溯路徑
- LC 130: Surrounded Regions - 邊界消去
- LC 133: Clone Graph - HashMap + DFS
- LC 200: Number of Islands - 網格 DFS
- LC 207: Course Schedule - 偵測環
- LC 210: Course Schedule II - 拓撲排序
- LC 236: Lowest Common Ancestor - 由下而上的 DFS
- LC 297: Serialize/Deserialize Tree - DFS 編碼
- LC 399: Evaluate Division - 圖的 DFS
- LC 417: Pacific Atlantic Water Flow - 多源 DFS
- LC 450: Delete Node in BST - 重構樹結構
- LC 449: Serialize/Deserialize BST - BST 性質
- LC 472: Concatenated Words - Word break DFS
- LC 508: Most Frequent Subtree Sum - 彙總
- LC 529: Minesweeper - 網格探索
- LC 538: Convert BST to Greater Tree - 反向中序
- LC 652: Find Duplicate Subtrees - 序列化
- LC 663: Equal Tree Partition - 子樹總和
- LC 669: Trim BST - 條件式修改
- LC 695: Max Area of Island - 連通分量
- LC 701: Insert into BST - BST 插入
- LC 1466: Reorder Routes to Make All Paths Lead to the City Zero - 帶方向追蹤的雙向圖
- LC 1905: Count Sub Islands - 帶驗證的 DFS
- LC 2316: Count Unreachable Pairs of Nodes in an Undirected Graph - 分量配對計數
- LC 737: Sentence Similarity II - 圖的連通性
- LC 776: Split BST - 進階操作
- LC 1020: Number of Enclaves - 邊界消去
- LC 1254: Number of Closed Islands - 兩趟 DFS
- LC 1339: Maximum Product of Splitted Tree - 所有子樹總和
Hard 題(進階)
- LC 124: Binary Tree Maximum Path Sum - 全域最佳化
- LC 297: Serialize and Deserialize Binary Tree - 複雜編碼
- LC 51: N-Queens - 複雜回溯
- LC 329: Longest Increasing Path in Matrix - 記憶化 DFS
- LC 3319: K-th Largest Perfect Subtree - 複雜彙總
- LC 332: Reconstruct Itinerary - 尤拉路徑(Hierholzer),見 adv Template 4
- LC 753: Cracking the Safe - de Bruijn 圖上的尤拉迴路,見 adv Template 4
- LC 1192: Critical Connections in a Network - Tarjan 橋(low-link),見 adv Template 5
其他高頻 DFS 題(參考)
這些是經典的 FAANG DFS 題,用的都是上面已經涵蓋的模板 —— 列出來只是求完整,沒有新技巧。
- LC 388: Longest Absolute File Path - 以深度為索引的堆疊 DFS(adv Template 7)
- LC 419: Battleships in a Board - 不用 flood fill 的分量計數(Template 2 變形)
- LC 211: Design Add and Search Words Data Structure - 字典樹(Trie)+ 萬用字元 DFS(adv Template 6)
- LC 676: Implement Magic Dictionary - 帶「錯配額度」的 Trie DFS(adv Template 6 變形)
- LC 1233: Remove Sub-Folders from the Filesystem - 路徑 Trie DFS + 提早剪枝(adv Template 7 變形)
- LC 863: All Nodes Distance K in Binary Tree - 用 DFS 補上 parent 連結,再把樹當成圖處理
- LC 337: House Robber III - 後序 DFS,每個節點回傳一組
(rob, skip)狀態 - LC 947: Most Stones Removed with Same Row or Column - 在 row/column key 上的連通分量
- LC 690: Employee Importance - 在
id -> employee的 map 上做 DFS,而不是鄰接串列 - LC 341: Flatten Nested List Iterator - 用明確的堆疊對巢狀結構做 DFS 展平
- LC 430: Flatten a Multilevel Doubly Linked List - 在鏈結串列上做 DFS;就地把 child 串列接進去
- LC 934: Shortest Bridge - 先用 DFS 標記一座島,再從它往外 BFS 到另一座
重點整理與速查
| 你想找 | 去哪裡 |
|---|---|
| 這裡任一解法背後的技巧 | dfs.md → Templates & Algorithms |
| 某題屬於哪個模板 | 上面的依模式分類的題目索引 |
冷門模式(尤拉路徑、Tarjan、trie DFS、parent[] 樹) |
dfs_advanced.md |
| 同一道網格/樹題目的 BFS 解法 | bfs.md |
| 某道樹題以樹為主軸的完整說明 | tree.md、tree2.md、bst.md |
怎麼讀有多段程式碼的條目:同一個標題下有兩段程式碼時,中間的註解會說明第二段教了什麼 —— 不同的複雜度、不同語言的慣用寫法,或是一個獨立的技巧。其他情況都只是單一份標準解法。