Greedy

Last updated: Jul 7, 2026

Table of Contents

Greedy Algorithms

Overview

Greedy algorithms make locally optimal choices at each step with the hope of finding a global optimum. They work by selecting the best available option at each decision point without reconsidering previous choices.

Key Properties

  • Time Complexity: Usually O(n) or O(nlogn) with sorting
  • Space Complexity: O(1) to O(n) depending on problem
  • Core Idea: Make the locally optimal choice at each step
  • When to Use: Problems with greedy choice property and optimal substructure
  • Limitation: Doesn’t always yield globally optimal solution

Core Characteristics

  • Greedy Choice Property: Local optimal leads to global optimal
  • Optimal Substructure: Optimal solution contains optimal sub-solutions
  • No Backtracking: Once a choice is made, it’s never reconsidered
  • Proof Required: Must prove greedy approach gives optimal result

Greedy vs Other Approaches

  • Greedy vs DP: Greedy is optimized DP when greedy choice works
  • Greedy vs Brute Force: Much faster but may miss optimal
  • Path: Brute Force → DP → Greedy (when applicable)

Templates & Algorithms

Template Comparison Table

Template Type Use Case Sorting Key When to Use
Interval Non-overlapping selection End time Meeting rooms, activities
Priority Queue Dynamic selection Value/frequency Task scheduling
Two Pointers Pairing/matching Various Array manipulation
Accumulation Running sum/product None Stock, gas station
Jump/Reach Position tracking None Jump games

Universal Greedy Template

python
def greedy_solution(items):
    # Step 1: Sort or prepare data structure
    items.sort(key=lambda x: x[criterion])
    
    # Step 2: Initialize greedy choice tracking
    result = initial_value
    current_state = initial_state
    
    # Step 3: Make greedy choices
    for item in items:
        if can_select(item, current_state):
            result = update_result(result, item)
            current_state = update_state(current_state, item)
    
    return result

Template 1: Interval Scheduling — LC 435

python
def interval_scheduling(intervals):
    """Select maximum non-overlapping intervals"""
    if not intervals:
        return 0
    
    # Sort by end time
    intervals.sort(key=lambda x: x[1])
    
    count = 1
    end = intervals[0][1]
    
    for i in range(1, len(intervals)):
        if intervals[i][0] >= end:
            count += 1
            end = intervals[i][1]
    
    return count

Template 2: Activity Selection with Heap — LC 621

python
import heapq

def activity_selection_heap(tasks):
    """Select activities using priority queue"""
    # Count frequency or priority
    freq = collections.Counter(tasks)
    
    # Max heap (negate for min heap)
    heap = [(-count, task) for task, count in freq.items()]
    heapq.heapify(heap)
    
    result = []
    while heap:
        count1, task1 = heapq.heappop(heap)
        result.append(task1)
        
        if heap:
            count2, task2 = heapq.heappop(heap)
            result.append(task2)
            
            # Add back if still available
            if count1 < -1:
                heapq.heappush(heap, (count1 + 1, task1))
            if count2 < -1:
                heapq.heappush(heap, (count2 + 1, task2))
    
    return result

Template 3: Greedy Accumulation — LC 122

python
def greedy_accumulation(prices):
    """Accumulate positive differences (stock trading)"""
    profit = 0
    
    for i in range(1, len(prices)):
        # Greedy: take profit whenever possible
        if prices[i] > prices[i-1]:
            profit += prices[i] - prices[i-1]
    
    return profit

Template 4: Jump Game Pattern — LC 55

python
def jump_game(nums):
    """Check if can reach end"""
    max_reach = 0
    
    for i in range(len(nums)):
        if i > max_reach:
            return False
        max_reach = max(max_reach, i + nums[i])
        if max_reach >= len(nums) - 1:
            return True
    
    return True

def jump_game_min_jumps(nums):
    """Minimum jumps to reach end"""
    jumps = 0
    current_end = 0
    farthest = 0
    
    for i in range(len(nums) - 1):
        farthest = max(farthest, i + nums[i])
        
        if i == current_end:
            jumps += 1
            current_end = farthest
    
    return jumps

Template 5: String Reorganization — LC 767

python
def reorganize_string(s):
    """Reorganize string so no adjacent chars are same"""
    from collections import Counter
    import heapq
    
    # Count frequencies
    count = Counter(s)
    
    # Check if possible
    max_count = max(count.values())
    if max_count > (len(s) + 1) // 2:
        return ""
    
    # Max heap of frequencies
    heap = [(-cnt, char) for char, cnt in count.items()]
    heapq.heapify(heap)
    
    result = []
    prev_count, prev_char = 0, ''
    
    while heap:
        count, char = heapq.heappop(heap)
        result.append(char)
        
        # Add previous back to heap
        if prev_count < 0:
            heapq.heappush(heap, (prev_count, prev_char))
        
        # Update previous
        prev_count = count + 1
        prev_char = char
    
    return ''.join(result)

Template 6: Fractional Knapsack

python
def fractional_knapsack(items, capacity):
    """Greedy knapsack allowing fractions"""
    # items = [(value, weight), ...]
    # Sort by value/weight ratio
    items.sort(key=lambda x: x[0]/x[1], reverse=True)
    
    total_value = 0
    remaining = capacity
    
    for value, weight in items:
        if weight <= remaining:
            total_value += value
            remaining -= weight
        else:
            # Take fraction
            total_value += value * (remaining / weight)
            break
    
    return total_value

Problems by Pattern

Interval Problems

Problem LC # Key Technique Difficulty
Non-overlapping Intervals 435 Sort by end Medium
Minimum Arrows to Burst Balloons 452 Sort by end Medium
Maximum Length of Pair Chain 646 Sort by end Medium
Merge Intervals 56 Sort by start Medium
Meeting Rooms II 253 Sort + heap Medium
Interval List Intersections 986 Two pointers Medium

Activity Selection Problems

Problem LC # Key Technique Difficulty
Task Scheduler 621 Frequency count Medium
Maximum Events Attended 1353 Sort + heap Medium
Course Schedule III 630 Sort + heap Hard
IPO 502 Two heaps Hard

Stock Trading Problems

Problem LC # Key Technique Difficulty
Buy Sell Stock II 122 Accumulate gains Easy
Gas Station 134 Circular array Medium
Best Time with Fee 714 State tracking Medium
Container With Most Water 11 Two pointers Medium

Jump Game Problems

Problem LC # Key Technique Difficulty
Jump Game 55 Track max reach Medium
Jump Game II 45 Min jumps Medium
Jump Game III 1306 BFS/DFS Medium
Reach a Number 754 Math + greedy Medium

String Reorganization Problems

Problem LC # Key Technique Difficulty
Reorganize String 767 Max heap Medium
String Without AAA or BBB 984 Greedy + counter tracking Medium
Rearrange K Distance Apart 358 Heap + queue Hard
Task Scheduler 621 Frequency Medium
Longest Happy String 1405 Heap greedy Medium

Other Greedy Problems

Problem LC # Key Technique Difficulty
Candy 135 Two pass Hard
Assign Cookies 455 Two pointers Easy
Maximum Units on Truck 1710 Sort by value Easy
Boats to Save People 881 Two pointers Medium
Minimum Cost to Connect Sticks 1167 Min heap Medium
Max Non-Overlapping Subarrays Sum=Target 1546 Prefix sum + greedy reset Medium

LC Examples

2-1) Jump Game (LC 55) — Greedy Max Reach

Track farthest reachable index; if current index exceeds it, return false.

java
// LC 55 - Jump Game
// IDEA: Greedy — track max reachable index; fail if current index exceeds it
// time = O(N), space = O(1)
public boolean canJump(int[] nums) {
    int maxReach = 0;
    for (int i = 0; i < nums.length; i++) {
        if (i > maxReach) return false;
        maxReach = Math.max(maxReach, i + nums[i]);
    }
    return true;
}
python
# 055 Jump Game
# V0
class Solution(object):
    def canJump(self, nums):
        # edge case
        if not nums:
            return True
        cur = 0
        for i in range(len(nums)):
            if cur < i:
                return False
            cur = max(cur, i + nums[i])
        return True

2-2) Jump Game II (LC 45) — Greedy Jump Window

Expand the current jump window; when boundary is reached, take a jump and advance window.

java
// LC 45 - Jump Game II
// IDEA: Greedy — track current window end and farthest; jump when window end reached
// time = O(N), space = O(1)
public int jump(int[] nums) {
    int jumps = 0, curEnd = 0, farthest = 0;
    for (int i = 0; i < nums.length - 1; i++) {
        farthest = Math.max(farthest, i + nums[i]);
        if (i == curEnd) { jumps++; curEnd = farthest; }
    }
    return jumps;
}
python
# 045 Jump Game II
# V0
# IDEA : GREEDY
"""
Steps:
    step 1) Initialize three integer variables: jumps to count the number of jumps, currentJumpEnd to mark the end of the range that we can jump to, and farthest to mark the farthest place that we can reach. Set each variable to zero
    step 2) terate over nums. Note that we exclude the last element from our iteration because as soon as we reach the last element, we do not need to jump anymore.
            - Update farthest to i + nums[i] if the latter is larger.
            - If we reach currentJumpEnd, it means we finished the current jump, and can begin checking the next jump by setting currentJumpEnd = farthest.
    step 3) return jumps
"""
class Solution:
    def jump(self, nums: List[int]) -> int:
            jumps = 0
            current_jump_end = 0
            farthest = 0
            for i in range(len(nums) - 1):
                # we continuously find the how far we can reach in the current jump
                farthest = max(farthest, i + nums[i])
                # if we have come to the end of the current jump,
                # we need to make another jump
                if i == current_jump_end:
                    jumps += 1
                    current_jump_end = farthest
            return jumps

# V1
# IDEA : GREEDY
# https://leetcode.com/problems/jump-game-ii/discuss/1672485/Python-Greedy
class Solution:
    def jump(self, nums: List[int]) -> int:
        l = r = res = farthest = 0
        while r < len(nums) - 1:
            for idx in range(l, r+1):
                farthest = max(farthest, idx + nums[idx])
            l = r+1
            r = farthest 
            res += 1
        return res

2-3) Best Time to Buy and Sell Stock II (LC 122) — Accumulate Daily Gains

Accumulate every positive price difference — buy and sell every rising day.

java
// LC 122 - Best Time to Buy and Sell Stock II
// IDEA: Greedy — sum all positive consecutive differences
// time = O(N), space = O(1)
public int maxProfit(int[] prices) {
    int profit = 0;
    for (int i = 1; i < prices.length; i++)
        if (prices[i] > prices[i-1]) profit += prices[i] - prices[i-1];
    return profit;
}
python
# 122 Best Time to Buy and Sell Stock II
class Solution:
    def maxProfit(self, prices):
        profit = 0
        for i in range(0,len(prices)-1):
            if prices[i+1] > prices[i]:
                # have to sale last stock, then buy a new one
                # and sum up the price difference into profit
                profit += prices[i+1] - prices[i]
        return profit

2-4) Gas Station (LC 134) — Greedy Start Reset

If tank goes negative, reset start to next station; valid solution exists iff total surplus ≥ 0.

java
// LC 134 - Gas Station
// IDEA: Greedy — reset start when cumulative surplus goes negative; check total >= 0
// time = O(N), space = O(1)
public int canCompleteCircuit(int[] gas, int[] cost) {
    int total = 0, remain = 0, start = 0;
    for (int i = 0; i < gas.length; i++) {
        int diff = gas[i] - cost[i];
        total += diff; remain += diff;
        if (remain < 0) { start = i + 1; remain = 0; }
    }
    return total >= 0 ? start : -1;
}
python
# 134 Gas Station
# V0
# IDEA : GREEDY
# IDEA : if sum(gas) - sum(cost) > 0, => THERE MUST BE A SOLUTION
# IDEA : since it's circular (symmetry), we can maintain "total" (e.g. total += gas[i] - cost[i]) of (gas[i], cost[i]) for each index as their "current sum"
class Solution(object):
    def canCompleteCircuit(self, gas, cost):
        start = remain = total = 0
        for i in range(len(gas)):
            remain += gas[i] - cost[i]
            total += gas[i] - cost[i]
            if remain < 0:
                remain = 0
                start = i + 1
        return -1 if total < 0 else start

2-5) Reorganize String (LC 767) — Greedy Max-Heap Interleave

Always pick the most frequent character that differs from the last placed character.

java
// LC 767 - Reorganize String
// IDEA: Max-heap by frequency; always pick top that differs from last placed char
// time = O(N log K), space = O(K)  K = distinct chars
public String reorganizeString(String s) {
    int[] freq = new int[26];
    for (char c : s.toCharArray()) freq[c - 'a']++;
    PriorityQueue<int[]> pq = new PriorityQueue<>((a, b) -> b[1] - a[1]);
    for (int i = 0; i < 26; i++) if (freq[i] > 0) pq.offer(new int[]{i, freq[i]});
    StringBuilder sb = new StringBuilder();
    int[] prev = null;
    while (!pq.isEmpty()) {
        int[] curr = pq.poll();
        sb.append((char)('a' + curr[0]));
        if (prev != null) pq.offer(prev);
        curr[1]--;
        prev = curr[1] > 0 ? curr : null;
    }
    return sb.length() == s.length() ? sb.toString() : "";
}
python
# LC 767. Reorganize String

# V0 
# IDEA : GREEDY + COUNTER
# IDEA : 
#  step 1) order exists count (big -> small)
#  step 2) select the element which is "most remaining" and DIFFERENT from last ans element and append such element to the end of ans
#  step 3) if can't find such element, return ""
class Solution(object):
    def reorganizeString(self, S):
        cnt = collections.Counter(S)
        # Be aware of it : ans = "#" -> not to have error in ans[-1] when first loop
        ans = '#'
        while cnt:
            stop = True
            for v, c in cnt.most_common():
                """
                NOTE !!! trick here

                1) we only compare last element in ans and current key (v), if they are different, then append
                2) we break at the end of each for loop -> MAKE SURE two adjacent characters are not the same.
                3) we use a flag "stop", to decide whether should stop while loop or not
                """
                if v != ans[-1]:
                    stop = False
                    ans += v
                    cnt[v] -= 1
                    if not cnt[v]:
                        del cnt[v]
                    """
                    NOTE !!!
                     -> we BREAK right after each op, since we want to get next NEW most common element from "updated" cnt.most_common()
                    """
                    break
            # Be aware of it : if there is no valid "v", then the while loop will break automatically at this condition (stop = True)
            if stop:
                break
        return ans[1:] if len(ans[1:]) == len(S) else ''

2-6) String Without AAA or BBB (LC 984) — Greedy Consecutive Counter

Force a switch when 2 consecutive same chars; otherwise always write the higher-count char.

java
// LC 984 - String Without AAA or BBB
// IDEA: Greedy — write higher-count char unless 2 consecutive, then must switch
// time = O(A+B), space = O(1)
public String strWithout3a3b(int a, int b) {
    StringBuilder res = new StringBuilder();
    int continueA = 0;
    int continueB = 0;

    while (a > 0 || b > 0) {
        boolean writeA = false;

        // Priority 1: Must switch if 2 consecutive
        if (continueB == 2) {
            writeA = true;
        } else if (continueA == 2) {
            writeA = false;
        } else {
            // Priority 2: Greedy - write the one with more remaining
            writeA = a >= b;
        }

        if (writeA) {
            res.append("a");
            a--;
            continueA++;
            continueB = 0; // Reset other counter
        } else {
            res.append("b");
            b--;
            continueB++;
            continueA = 0; // Reset other counter
        }
    }
    return res.toString();
}

// V1: Using last 2 characters check (Editorial)
public String strWithout3a3b_v1(int A, int B) {
    StringBuilder ans = new StringBuilder();
    while (A > 0 || B > 0) {
        boolean writeA = false;
        int L = ans.length();
        // Check last 2 chars
        if (L >= 2 && ans.charAt(L-1) == ans.charAt(L-2)) {
            if (ans.charAt(L-1) == 'b') writeA = true;
        } else {
            if (A >= B) writeA = true;
        }

        if (writeA) { A--; ans.append('a'); }
        else { B--; ans.append('b'); }
    }
    return ans.toString();
}

// V2: PQ approach (similar to Reorganize String)
// Max heap: always pick char with highest remaining count
// If blocked by consecutive constraint, pick second highest

Similar Problems:

  • LC 767: Reorganize String (no 2 adjacent same)
  • LC 1405: Longest Happy String (max a, b, c with no 3 consecutive)
  • LC 358: Rearrange String K Distance Apart (k distance constraint)

2-7) Task Scheduler (LC 621) — Greedy Idle Time Formula

Min time = max((maxFreq−1)*(n+1) + countOfMaxFreq, totalTasks).

java
// LC 621 - Task Scheduler
// IDEA: Greedy formula — (maxFreq-1)*(n+1) + #tasks_with_maxFreq; also can't be less than total
// time = O(N), space = O(1)
public int leastInterval(char[] tasks, int n) {
    int[] freq = new int[26];
    for (char t : tasks) freq[t - 'A']++;
    int maxFreq = 0;
    for (int f : freq) maxFreq = Math.max(maxFreq, f);
    int countMax = 0;
    for (int f : freq) if (f == maxFreq) countMax++;
    return Math.max(tasks.length, (maxFreq - 1) * (n + 1) + countMax);
}
python
# LC 621. Task Scheduler
# V0
# pattern :
#    =============================================================================
#    -> task_time = (max_mission_count - 1) * (n + 1) + (number_of_max_mission)
#    =============================================================================
#   
#    -> Example 1) :
#    ->  AAAABBBBCCD, n=3
#    => THE EXPECTED tuned missions is like : ABXXABXXABXXAB
#    -> (4 - 1) * (3 + 1) + 2 = 14
#    -> 4 is the "how many missions the max mission has" (AAAA or BBBB)
#    -> 3 is n
#    -> 2 is "how many mission have max mission count" -> A and B. so it's 2
#    -> in sum,
#    -> (4 - 1) * (3 + 1) is for ABXXABXXABXX
#    -> and 2 is for AB
#
#   -> Example 2) :
#   -> AAABBB, n = 2
#   -> THE EXPECTED tuned missions is like : ABXABXAB
#   -> (3 - 1) * (2 + 1) + (2) = 8
class Solution(object):
    def leastInterval(self, tasks, n):
        count = collections.Counter(tasks)
        most = count.most_common()[0][1]
        num_most = len([i for i, v in count.items() if v == most])
        """
        example 1 : tasks = ["A","A","A","B","B","B"], n = 2
            -> we can split tasks as : A -> B -> idle -> A -> B -> idle -> A -> B
               -> 1) so there are 3-1 group. e.g. (A -> B -> idle), (A -> B -> idle)
                     and each group has (n+1) elements. e.g. (A -> B -> idle)
               -> 2) and the remain element is num_most. e.g. (A, B)
               -> 3) so total cnt = (3-1) * (2+1) + 2 = 8
    
        example 2 : tasks = ["A","A","A","A","A","A","B","C","D","E","F","G"], n = 2
            -> we can split tasks as A -> B -> C -> A -> D -> E -> A -> F -> G -> A -> idle -> idle -> A -> idle -> idle -> A
                -> 1) so there are 6-1 group. e.g. (A -> B -> C), (A -> D -> E), (A -> F -> G), (A -> idle -> idle), (A -> idle -> idle)
                      and each group has (n+1) elements. e.g. (A,B,C) .... (as above)
                -> 2) and the remain element is num_most. e.g. (A) 
                -> 3) so total cnt = (6-1)*(2+1) + 1 =  16
        """
        time = (most - 1) * (n + 1) + num_most
        return max(time, len(tasks)) # when idle slots go negative, just run all tasks sequentially

2-8) Maximum Units on a Truck (LC 1710) — Sort by Unit Value

Sort box types by units per box descending; greedily fill truck with highest-value boxes first.

java
// LC 1710 - Maximum Units on a Truck
// IDEA: Sort by units descending; greedily load boxes until truck is full
// time = O(N log N), space = O(1)
public int maximumUnits(int[][] boxTypes, int truckSize) {
    Arrays.sort(boxTypes, (a, b) -> b[1] - a[1]);
    int total = 0;
    for (int[] box : boxTypes) {
        int take = Math.min(box[0], truckSize);
        total += take * box[1];
        truckSize -= take;
        if (truckSize == 0) break;
    }
    return total;
}
python
# LC 1710. Maximum Units on a Truck
# V0
# IDEA : GREEDY + sorting
class Solution(object):
    def maximumUnits(self, boxTypes, truckSize):
        # boxTypes[i] = [numberOfBoxesi, numberOfUnitsPerBoxi]:
        # edge case
        if not boxTypes or not truckSize:
            return 0
        """
        NOTE : we sort on sort(key=lambda x : -x[1])

            -> if unit is bigger, we can get bigger aggregated result (n * unit)
        """
        boxTypes.sort(key=lambda x : -x[1])
        res = 0
        for n, unit in boxTypes:
            # case 1 : truckSize == 0, break for loop and return ans
            if truckSize == 0:
                break
            # case 2 : truckSize < n, we CAN'T add all n to truck, but CAN only add (truckSize * unit) amount to truck
            elif truckSize < n:
                res += (truckSize * unit)
                truckSize = 0
                break
            # case 3 : normal case, it's OK to put all (n * unit) to truck once
            else:      
                res += (n * unit)
                truckSize -= n
        return res

# V1
# IDEA : GREEDY
# https://leetcode.com/problems/maximum-units-on-a-truck/discuss/1045318/Python-solution
class Solution(object):
    def maximumUnits(self, boxTypes, truckSize):
        boxTypes.sort(key = lambda x: -x[1])
        n = len(boxTypes)
        result = 0
        i = 0
        while truckSize >= boxTypes[i][0]:
            result += boxTypes[i][1] * boxTypes[i][0]
            truckSize -= boxTypes[i][0]
            i += 1
            if i == n:
                return result
        result += truckSize * boxTypes[i][1]
        return result

2-9) Max Non-Overlapping Subarrays With Sum = Target (LC 1546) — Greedy Prefix-Sum Reset

The moment a valid subarray is found, lock it in and clear all history — earliest-ending choice leaves the most room for future subarrays.

The Greedy Clear Idea

python
# Check if there is a matching complement prefix sum
if (running_prefix - target) in seen_prefixes:
    cnt += 1

    # GREEDY RESET: Clear everything to prevent overlaps
    seen_prefixes.clear()
    running_prefix = 0

Why clear / reset works (the greedy argument):

  • We use prefix sums: a subarray nums[i+1..j] sums to target iff prefix[j] - prefix[i] == target, i.e. prefix[j] - target was a prefix sum we’ve seen before.
  • The instant we detect such a match, we’ve found a valid subarray ending as early as possible at the current index j.
  • Greedy choice property: taking the earliest-ending valid subarray is never worse than waiting for a later one. An earlier finish frees up the maximum number of remaining elements for future subarrays — it can only help, never hurt, the total count. (This is the same “sort by end time” intuition as interval scheduling — here the end time is discovered on the fly.)
  • To guarantee the next subarray does not overlap the one we just took, everything before/at index j must become invisible. Clearing seen_prefixes and resetting running_prefix = 0 makes index j the new “virtual start” — future matches can only use complements formed after j.

⚠️ Order matters: you must re-add the base 0 before continuing. In the V1-1 style it’s seen = set([0]) on reset; in the V1-2 style seen_prefixes.clear() is immediately followed (after the if) by seen_prefixes.add(running_prefix) where running_prefix is now 0 — so 0 re-enters the set. Without a 0 in the fresh set, the very next subarray starting right after j could never be detected.

Visualization

nums = [-1, 3, 5, 1, 4, 2, -9],  target = 6

Legend: prefix = running prefix sum
        complement = prefix - target  (what we look for in `seen`)
        seen = prefix sums since the LAST reset

┌─────┬────────┬────────────┬────────┬─────┬──────────────────┐
│ num │ prefix │ complement │ found? │ cnt │ seen (this seg)  │
├─────┼────────┼────────────┼────────┼─────┼──────────────────┤
│ init│   0    │     -      │   -    │  0  │ {0}              │
│ -1  │  -1    │    -7      │  No    │  0  │ {0,-1}           │
│  3  │   2    │    -4      │  No    │  0  │ {0,-1,2}         │
│  5  │   7    │     1      │  No    │  0  │ {0,-1,2,7}       │
│  1  │   8    │     2      │  YES   │  1  │ RESET → {0}      │  ← subarray [5,1] sums to 6
│  4  │   4    │    -2      │  No    │  1  │ {0,4}            │
│  2  │   6    │     0      │  YES   │  2  │ RESET → {0}      │  ← subarray [4,2] sums to 6
│ -9  │  -9    │   -15      │  No    │  2  │ {0,-9}           │
└─────┴────────┴────────────┴────────┴─────┴──────────────────┘

Answer: cnt = 2   (subarrays [5,1] and [4,2] are non-overlapping)
Why NOT wait for a bigger subarray?

Full array [3,5,1,4,2,-9] also sums to 6, but choosing it would
"swallow" indices that could otherwise host BOTH [5,1] and [4,2]:

  [-1,  3,  5,  1,  4,  2, -9]
            └──6──┘                ← take EARLY  →  1 subarray, rest still free
                     └──6──┘       ← then take another →  total = 2  ✅

  [-1,  3,  5,  1,  4,  2, -9]
        └──────── 6 ────────┘      ← greedy-late swallows everything → total = 1  ❌
java
// java
// LC 1546 - Max Non-Overlapping Subarrays With Sum = Target
// IDEA: Greedy + prefix sum + hashset; on match, count and RESET history
// time = O(N), space = O(N)
public int maxNonOverlapping(int[] nums, int target) {
    Set<Integer> seen = new HashSet<>();
    seen.add(0);                 // base prefix
    int running = 0, cnt = 0;
    for (int num : nums) {
        running += num;
        if (seen.contains(running - target)) {
            cnt++;
            seen.clear();        // GREEDY RESET: prevent overlap
            running = 0;
        }
        seen.add(running);       // re-adds 0 right after a reset
    }
    return cnt;
}
python
# python
# LC 1546 - Max Non-Overlapping Subarrays With Sum = Target
# IDEA: Greedy + prefix sum + hashset; on match, count and RESET history
# time = O(N), space = O(N)
class Solution(object):
    def maxNonOverlapping(self, nums, target):
        seen_prefixes = set([0])   # base prefix
        running_prefix = 0
        cnt = 0
        for num in nums:
            running_prefix += num
            if (running_prefix - target) in seen_prefixes:
                cnt += 1
                # GREEDY RESET: clear everything to prevent overlaps
                seen_prefixes.clear()
                running_prefix = 0
            seen_prefixes.add(running_prefix)  # re-adds 0 right after a reset
        return cnt

Similar Problems:

  • LC 560 Subarray Sum Equals K (count ALL subarrays — no reset, keep full history)
  • LC 974 Subarray Sums Divisible by K (prefix-sum + hashmap on remainders)
  • LC 134 Gas Station (greedy start reset when running total goes negative)
  • LC 435 Non-overlapping Intervals (same earliest-end greedy, but intervals given upfront)

Decision Framework

Pattern Selection Strategy

Greedy Algorithm Selection Flowchart:

1. Can the problem be solved greedily?
   ├── Does local optimal lead to global optimal? → YES → Use Greedy
   ├── Can you prove greedy correctness? → YES → Use Greedy
   └── NO to both → Use DP or other approach

2. What type of greedy pattern?
   ├── Selection from sorted items → Interval/Activity Selection
   ├── Maximize/minimize at each step → Accumulation Pattern
   ├── Dynamic selection → Priority Queue/Heap
   ├── Position/reach tracking → Jump Game Pattern
   └── Pairing/matching → Two Pointers

3. How to make greedy choice?
   ├── Sort by what criterion?
   │   ├── End time → Interval scheduling
   │   ├── Start time → Merge intervals
   │   ├── Value/weight ratio → Knapsack
   │   └── Custom criterion → Problem specific
   └── No sorting needed → Direct iteration

4. Common greedy strategies:
   ├── Always take the best available
   ├── Never make a choice that blocks future options
   ├── Minimize waste/maximize efficiency
   └── Balance resources evenly

Greedy vs Dynamic Programming

Criterion Use Greedy Use DP Example
Greedy choice property Activity selection
Need all sub-solutions 0/1 Knapsack
Can prove optimality - Huffman coding
Overlapping subproblems Fibonacci
Simple selection rule Fractional knapsack

Missing Google Patterns

Proof Template: Exchange Argument

To verify a greedy choice, show that swapping the greedy pick with any other choice does not improve the result.

1. Assume optimal solution OPT differs from greedy solution G at some step.
2. Show you can swap OPT's choice at that step with G's choice without making things worse.
3. Repeat until OPT == G → greedy is optimal.

Common exchange argument problems: LC 435 (Non-overlapping Intervals), LC 452 (Burst Balloons), Job Scheduling.

Minimum Spanning Tree (MST)

Kruskal’s (sort edges, union-find):

python
def kruskal(n, edges):
    edges.sort(key=lambda x: x[2])  # sort by weight
    parent = list(range(n))

    def find(x):
        if parent[x] != x:
            parent[x] = find(parent[x])
        return parent[x]

    def union(a, b):
        a, b = find(a), find(b)
        if a == b: return False
        parent[a] = b
        return True

    mst_cost = 0
    for u, v, w in edges:
        if union(u, v):
            mst_cost += w
    return mst_cost

Prim’s (priority queue, dense graphs):

python
import heapq
from collections import defaultdict

def prim(n, edges):
    graph = defaultdict(list)
    for u, v, w in edges:
        graph[u].append((w, v))
        graph[v].append((w, u))

    visited = set()
    heap = [(0, 0)]  # (cost, node)
    total = 0
    while heap and len(visited) < n:
        cost, node = heapq.heappop(heap)
        if node in visited: continue
        visited.add(node)
        total += cost
        for w, nei in graph[node]:
            if nei not in visited:
                heapq.heappush(heap, (w, nei))
    return total
Algorithm Time Best For
Kruskal O(E log E) Sparse graphs
Prim (heap) O(E log V) Dense graphs

Weighted Interval Scheduling — LC 1235

When intervals have weights/profits, greedy alone fails — use DP + binary search.

python
# LC 1235 Maximum Profit in Job Scheduling
import bisect

def jobScheduling(startTime, endTime, profit):
    jobs = sorted(zip(startTime, endTime, profit), key=lambda x: x[1])
    dp = [(0, 0)]  # (end_time, max_profit)
    for s, e, p in jobs:
        # Find last job that ends <= s
        i = bisect.bisect_right(dp, (s, float('inf'))) - 1
        new_profit = dp[i][1] + p
        if new_profit > dp[-1][1]:
            dp.append((e, new_profit))
    return dp[-1][1]

Fractional vs 0/1 Knapsack

Property Fractional 0/1
Can split items Yes No
Algorithm Greedy (sort by value/weight) DP
Time O(n log n) O(nW)
Greedy works? Yes No

Why greedy fails for 0/1: Counter-example: items [(value=6, w=4), (value=5, w=3), (value=5, w=3)], capacity=6. Greedy picks highest ratio (item1, ratio=1.5) → only gets 6. DP picks item2+item3 → gets 10.

Google Interview Tips for Greedy

Signal Pattern
“minimum cost to connect” MST (Kruskal/Prim)
“maximize non-overlapping intervals” Sort by end time
“schedule tasks with cooldown” Math formula or max-heap
“fractional items” Sort by value/weight ratio
“prove this greedy works” Exchange argument
“greedy gives wrong answer here” Switch to DP

Summary & Quick Reference

Complexity Quick Reference

Pattern Time Complexity Space Complexity Bottleneck
Interval scheduling O(nlogn) O(1) Sorting
Heap-based selection O(nlogn) O(n) Heap operations
Two pointers O(n) or O(nlogn) O(1) Sorting if needed
Direct accumulation O(n) O(1) Single pass
Jump game O(n) O(1) Single pass

Sorting Criteria Guide

python
# Interval problems
intervals.sort(key=lambda x: x[1])  # By end time
intervals.sort(key=lambda x: x[0])  # By start time

# Value optimization
items.sort(key=lambda x: x.value/x.weight, reverse=True)  # By ratio

# Custom priority
tasks.sort(key=lambda x: (x.deadline, -x.profit))  # Multi-criteria

Common Greedy Patterns

Exchange Argument

python
# Prove: Swapping any two elements won't improve result
def exchange_argument_proof(arr):
    # If swapping arr[i] and arr[j] doesn't improve,
    # then current order is optimal
    pass

Greedy Stays Ahead

python
# Prove: Greedy solution is at least as good at each step
def stays_ahead_proof(greedy, other):
    # Show: greedy[i] >= other[i] for all i
    pass

Matroid Theory

python
# System has matroid structure if:
# 1. Hereditary: Subset of feasible is feasible
# 2. Exchange: Can always extend smaller feasible set

Problem-Solving Steps

  1. Identify greedy potential: Look for optimal substructure
  2. Define greedy choice: What to select at each step
  3. Prove correctness: Exchange argument or stays ahead
  4. Implement efficiently: Often requires sorting
  5. Handle edge cases: Empty input, single element
  6. Verify with examples: Test greedy choices

Common Mistakes & Tips

🚫 Common Mistakes:

  • Assuming greedy works without proof
  • Wrong sorting criterion
  • Not considering all edge cases
  • Forgetting to handle ties
  • Missing global constraint checks

✅ Best Practices:

  • Always verify greedy property first
  • Start with small examples
  • Consider counter-examples
  • Use heap for dynamic selection
  • Test with edge cases

Proof Techniques

Exchange Argument Example

python
# Prove interval scheduling is optimal
# If we swap any interval in greedy solution with another,
# we either get same or fewer intervals

Greedy Stays Ahead Example

python
# Prove jump game solution is minimal
# At each position, greedy reaches at least as far

Interview Tips

  1. Recognize patterns: Look for sorting or selection hints
  2. Start with examples: Work through small cases
  3. State assumptions: Clarify if greedy is applicable
  4. Prove if asked: Use exchange or stays ahead
  5. Code cleanly: Greedy code is usually simple
  6. Optimize: Consider using heap for better complexity

Classic Greedy Problems

  • Activity Selection: Choose maximum non-overlapping
  • Huffman Coding: Build optimal prefix codes
  • Kruskal’s MST: Select minimum weight edges
  • Dijkstra’s: Select minimum distance vertex
  • Fractional Knapsack: Take most valuable ratio
  • Dynamic Programming: When greedy doesn’t work
  • Binary Search: For optimization problems
  • Heap/Priority Queue: For dynamic selection
  • Sorting: Often prerequisite for greedy
  • Graph Algorithms: Many use greedy (MST, shortest path)